Codename: Vamp
Real Name: Unknown
Occupation: Dead Cell Member
Nationality: Romanian
Weapon of Choice: Knife
Played by: Phil La Marr
Spoilers Ahead.
Vamp is a founding member of the "peace" organisation turned terrorist faction Dead Cell, and one of the main characters in the video game Metal Gear Solid 2 for the Playstation 2. He is the first member of Dead Cell that Raiden meets in the Big Shell, after witnessing him tear through half a Navy Seals squad on his own. Vamp is seemingly unstoppable, with heightened senses, physical prowess and excellent knife skills, and for some reason just refuses to die (much like Liquid Snake from Metal Gear Solid). Throughout the course of the game, Vamp gets cut, shot, and blown up a few times, and STILL doesn't die (watch the ending on the street, and look for a taxi with the zoom button, and you'll be pleasantly surprised).
Vamp was born in Romania (the exact date is unknown), and while he was a child he was trapped in a church after a terrorist bombing (possibly the same one Peter Stillman couldn't disarm which cost him his leg), and was trapped under piles of rubble, being wounded badly. He miraculously stayed alive by drinking the blood of his dead parents for nourishment, and this experience scarred him mentally for the rest of his life. Funnily enough, Vamp was not given his codename because he was a vampire - it was because he was a bi-sexual.
Vamp shares a very personal relationship with Fortune, as he was once her father's lover (Commander Scott Dolph, from the tanker episode). He calls her "queen", and when Vamp gets shot in the head, Fortune breaks down emotionally, as if he had died (which he hadn't, waking up seconds later). In a way, Vamp has become Fortune's surrogate father, as Commander Scott Dolph was killed by Revolver Ocelot in the tanker episode.
As one of the most unusual characters in a Metal Gear game, Vamp is surprisingly one of the most believable in Metal Gear Solid 2. The idea that he is a vampire is never force-fed to the player, but is hinted at and pretty much becomes obvious (obvious examples are the name, the scene where Vamp sucks blood out of a Navy Seal, his elongated canine teeth) to the player right from the beginning. in a way, he is the Psycho mantis of Metal Gear Solid 2 - unusual, yet believable in a sense. He wears a brown trenchcoat and tight leather pants, with no shirt. On his chest he has a number of large cuts, symbolising the number of people he has killed in a day. The choice to use Phil La Marr was pefect, who captures Vamps elegance, cunning and sheer ferocity perfectly, and is a damn sight better voice actor than some of the others (*cough* Fortune *cough*).
An interesting note is that Vamp was originally going to be a female, but was soon changed to a man early in pre-production. Also Vamp inherited a few things from another character called the Chinaman (who was eventually scrapped). Foe example the chinaman was going to be able to walk on water and run up walls, which Vamp later inherited. Also, the room where you were to fight the Chinaman was given to Vamp for his first fight.
In my opinion no-one else in MGS2 beats him in sheer coolness, standing out like a bloody thumb. His very presence is chilling right down to the bone, and is a much better creation than say Fatman.
Vamp Fight 1
Vamp is a somewhat challenging boss at first since he moves a lot quicker than any other boss in the game. The problem is that normal guns don't hurt him, he simply dodges them most of the time, and the times you can shoot him he's too quick. So you have to use explosive weapons e.g. the Stinger and RBG6. Get a quick shot in at the start when he's on the water, and he'll jump into the water (DO NOT FOLLOW HIM, THE WATER'S EXTREMELY LOW BUOYANCY WON'T LET YOU BACK UP). You can try to hit him from outside the water, but it's hard, so don't bother. Once he jumps out he'll start to bounce around the room throwing knives. Take this time to start shooting out the lights in the room (I'll tell you why later). If you can, take a shot at him. He wil jump in the water again, then jump out and do a breif pose on the uper side of the room. Take this time to shoot him, and he'll jump back into the water. This cycle repeats over and over, so once all the lights are out, shoot him as much as possible with the stinger. Occasionally he may run up to and try to slice you, but if you keep running he will miss you.
After a while he will speed up and start throwing more and more knives at you in quick succession, so basically all you got to do is speed your pace up. He will also throw a knife that moves slower than the others, which pins your shadow to the floor and makes you immobile for a while (unless you shot the lights out like I told you to). After some more shots from the stinger, Vamp will eventually keel over and fall into the water in a pool of his own blood.
Vamp Fight 2
this one is a lot simpler and quicker, as you only have about a minute before Emma dies. Just pop some Pentazemin and shoot Vamp in the head as many as time as you can quickly. Try not to shoot Emma of course, just take your time and Vamp should fall in the ocean after three shots. If you need more Pentazemin, there should be some lying around, but BE QUICK ABOUT IT.