Compiled overview of the 90 ton Highlander 'Mech
, from various BattleTech
novels and game sourcebooks:
A multiple-purpose assault 'Mech
with a variety of capabilities, the ninety-ton Highlander
was assigned to nearly every Star League
Army unit soon after its introduction in 2592. Though slow-moving with a maximum speed of only 54 kph, the Highlander
can jump up to ninety meters, easily clearing almost any obstacle. In doing so the 'Mech
causes considerable damage to the terrain around its lift-off point.
Though the Highlander
's massive HildCo jump jet
s were designed to lift the BattleMech
over inconveniently placed buildings, initial combat trials showed that Highlander
pilots often used them to execute the popular death from above
maneuver. The engineers re-designed the structure and armor of the lower legs and switched to sturdy Lang composite armor
so that the Highlander
s could withstand the repeated stress caused by this devastating maneuver. The jump jet
s were also designed to allow a pilot to automatically redirect the force of his jets to compensate for landing on a moving foe. Over the years, a Highlander
's death from above attack became known as a "Highlander burial
In addition to its jump capability, the Highlander
carries fifteen and a half tons of Grumman-3 ferro-fibrous armor
with built-in CASE
, plus a diverse array of weapons well-suited to the confused maelstrom of combat.
's primary weapon is the Gauss rifle
, which uses a series of magnet
s to propel the shell through the barrel toward the target. The system requires large amounts of power to magnetize the projectile coils, but produces very little heat. Its low heat buildup enables the MechWarrior
to keep up a nearly continuous barrage without stressing the Highlander
's heat sink
s. The Gauss rifle
's position, mounted on the right arm, gives the pilot a wide firing arc that allows him to fire to the rear when the 'Mech
's torso is rotated completely to the right. A pair of Holly missile launchers (LRM
), and twin Harmon Starclass medium laser
s support the Gauss rifle
The long-range missile
s in the left torso scour the enemy; allowing the short-range missiles, mounted behind the left hand, to exploit the gaps left in the armor by the bigger weapons.
The pair of torso-mounted medium laser
s round out the weapons package. They permit the Highlander
to engage in hand-to-hand combat
with both hands free and serve to protect the MechWarrior
when the ammunition finally runs low.
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