A very
fun SNES game, which is the sequel to
Mega Man X (also for
SNES). It is extremely
similar to
Mega Man X, in that it uses the same
engine, and you go through 8
levels, fighting a
boss at the
end of each one. The
bosses are generally very
hard, but can usually be beaten
easily by using a
weapon obtained by beating another boss (every boss has a weakness, so there isn't one easy boss to beat first). In a few places throughout the game (including the
final boss), there are
3D wire-frame enemies to fight, which is the only
significant difference from the
Mega Man X engine.
While trying to beat the 8 levels to get to the final level, you can also attempt to get
Zero's 3
parts by beating the 3 special bosses, who are much
harder than the other bosses because no weapon is super-effective against them.
Zero's parts don't appear to do anything, and it's possible to beat the
game with or without them and think that they don't
make a difference. However, you must fight
Zero on the last level (right before the
final boss, which makes the level
so much harder) if you do not have all of his parts. If you do have his parts, it plays the (
IMHO) coolest
cutscene in the game, where
Zero destroys
Sigma's fake
Zero-like
robot, then chases
Sigma away by shooting his super-powerful
weapons at him very
quickly, while the best MegaMan-like
music in the
game plays.
Whether you fight him or not,
Zero, with his amazingly
powerful weapons, goes off to
destroy some
computer, leaving you to fight the
final boss by yourself. When you
beat the
game, it says some stuff which seems sort of
deep and
philisophical, and probably has something to do with
Mega Man X3 (which I haven't yet
played).