A game sponsored by the MIT Assassins' Guild. Patrol runs weekly on Saturday at 8:00 pm, unless a SIK game or other game is using the Patrol space.

Each player starts the game with:

The color of the headband denotes the player's team. Friendly fire is still a hazard, but, in general, teammates try not to kill each other.

When a player is hit by a dart, they are dead. They head to the rez floor (generally the third floor), and return to game.

Score is not kept. No one wins. Everyone loses. Everyone has fun.


Pa*trol" (?), v. i. [imp. & p. p. Patrolled (?); p. pr. & vb. n. Patrolling.] [F. patrouiller, O. & Prov. F. patrouiller to paddle, paw about, patrol, fr. patte a paw; cf. D. poot paw, G. pfote, and E. pat, v.]

To go the rounds along a chain of sentinels; to traverse a police district or beat.


© Webster 1913

Pa*trol" (?), v.

t To go the rounds of, as a sentry, guard, or policeman; as, to patrol a frontier; to patrol a beat.


© Webster 1913

Pa*trol", n. [F. patrouille, OF. patouille. See Patrol, v. i.]

1. (Mil.)


A going of the rounds along the chain of sentinels and between the posts, by a guard, usually consisting of three or four men, to insure greater security from attacks on the outposts.


A movement, by a small body of troops beyond the line of outposts, to explore the country and gain intelligence of the enemy's whereabouts.


The guard or men who go the rounds for observation; a detachment whose duty it is to patrol.


Any perambulation of a particular line or district to guard it; also, the men thus guarding; as, a customs patrol; a fire patrol.

In France there is an army of patrols to secure her fiscal regulations.
A. Hamilton.


© Webster 1913

Pa*trol", n.

See Boy Scout.


© Webster 1913

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