The ultimate program suite for cheating
pre-DOS4GW PC games
, written by someone called Wong Wing Kin
set of utilities included:
- A memory monitor that allowed you to locate the address of each variable in the game and then set its value or keep it constant.
- A memory hex viewer/editor.
- An interrupt monitor.
- And the best thing of them all, a superb full syntax-colored debugger!
There were three versions of the main executable
file: the first one used conventional memory
only, and the other two could use respectively extended (XMS
) and expanded (EMS
The EMS version (which was the one that used the least conventional memory) was kept in an encrypted ARJ
file whose password would only be revealed upon registration
. The funny thing is that the XMS version could be loaded into high memory (HMA
), thus eliminating the need for an EMS version at all.
Still, years after, I'm sometimes tempted to run an ARJ brute-force
cracker and forever kill my curiosity about that elusive password.