Atari 2600 Game
Produced by: Sears
Year of Release: 1977
Programmer: Steve Jobs
Beep, boop, beboop. Grab your paddle controllers kiddies. Its time to play Breakaway IV.
This game is an exact replica of Breakout. Sears decided to give it a different name to make it appears as some sort of sequel to the original Breakout. In hopes of making people buy the same game more than once.
The basic idea of Breakaway IV is to knock out all the bricks from the wall at the top of the screen. Very simple, and very addictive. This game also had a "Breakthru" option in which the ball would go all the way through the wall instead of taking out one brick at a time.
From the manual
SMASH! POW! CRUNCH! A brick wall appears at the top of the screen, and
your missions is to smash two walls off the playfield -- one brick at
Use the controller to move the paddle across the bottom of the screen.
With the paddle, hit the ball into the wall. Each time the ball hits a
brick, the brick disappears and you score points.
A player or team receives five balls per game. When you miss a ball
with your paddle, the ball disappears from the screen. Press the red
controller button to serve another ball until all five balls are
When a team or player destroys the first brick wall, a second brick
wall automatically appears on the screen. Continue to hit the bricks
of this wall and score more points. The player or team who can destroy
two walls scores the maximum 864 points and wins the game. NOTE: If
both opponents destroy the two walls, the team who used the least
number of balls wins.
At the end of two-team games, the playfield of both teams or players
will flash on and off the screen. That way, players can compare
scores. Begin a new game and create a new brick wall by pressing the
console Reset button.
There were 2 different labels variations of this game, one with a photo and one with text. Both of them are worth a couple of dollars at most. Atari also produced a clone of this game entitled Breakout.