Driver is a driving video game published by Reflections

It is a nightmare to look up on the Net, thanks to sharing the same name with a piece of software that allows access to hardware.

In it, your character (Tanner) has to undertake various missions to progress through the game.

There are several basic premises for a mission:

  • Get from A to B
  • Get from A to B in a certain time
  • Get from A to B in a certain time with lots of cops on your tail
  • Get from A to B in a certain time with lots of cops on your tail while carrying a wobbly crate of explosives
  • Chase and/or ram another car.
  • Smash your car into a number of targets, for example shop fronts.
  • Drive like a maniac in order to scare the poor guy in the back of your stolen Taxi
  • Of course, many missions are combinations of these, with several scenes.

    One of the first things you will notice about Driver (except the abundance of cheesy 70s dialogue) is that the cars handle like a tortoise in mud. This is of course part of the fun, it takes genuine skill to be able to manouevre around the four cities without constantly hitting other cars or scenery.

    A common complaint on Driver message boards is that you cannot dip straight into the game. You have to be able to perform 'tricks' such as 180 degree turns, slalom driving and braking tests in a car park before you go on your first mission.

    It took me many hours to leave that car park, which was very frustrating, but on the plus-side you enter the game ready equipped with the skills needed to escape the boys in blue.

    That is the main gist of the game, however I am noding Driver because of the little things about it.

    1) It is very well programmed. When ripped to hard disk, the game is around 70mb. The datafile for each mission is a tiny ASCII text file. This means that extra missions are available for download quickly (from places such as, but also that should you feel the urge, all missions are easily tweaked by hand with a text editor.

    2) The cities are fantastic. Huge without being sprawling. Miami look like Miami. Even though the turns are all at 90°, you never feel like you're driving through an artificial grid with a few trees stuck by the side.

    3) Lots of cars. As you start with the bog standard car, flooring it in a superfly motor is a real thrill.

    4) You can stay up all night when you start hacking the game to bits with the Driver Mission Editor.

    5) Carnage mode. ;)

    Driver resources: /