Playing an unreleased computer game repeatedly in order to find its bugs so that the programmers can fix them. Involves long hours at tedious, mind-numbingly repetitive tasks for little or no pay.

The benefits of being a playtester are mostly nonphysical: The prestige of working for a game company, being able to say you play games for a living, having your name in the manual of a popular game. If you playtest long enough, you may be invited by your company to become a game developer.

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