Double Dragon II - The Revenge
Although
Double Dragon II exists for a variety of different systems, this node covers specifically the
NES version of the game, although I imagine that they are very similar. It was released in the
United States by
Akklaim.
The Story
Straight from the
instruction manual):
The Black Shadow Warriors.
They've gunned down your girl.
And you and your brother Jimmy
Lee are out for revenge.
In your quest, you'll encounter
nunchaku-toting enemy gangs.
You'll battle through dangerous
alleyways and in underwater
tunnels. But nothing is too much
for you two. Because you're
trained masters of the invincible
martial art of the Double Dragon.
Nuclear war has ravaged the city. And a gang of ruthless criminals, the
Black Shadow Warriors, are trying to take over. They're Danger with a
capital "D".
Thugs and muggers. Tough street chicks. Greasers and hoods. High-jumpers
and karate choppers. Plus burly bosses, gruesome giants and freaky
androbots.
First they hit the universally-famous Double Dragon Dojo, the home of the
Double Dragon warriors. Martial arts students there were in constant
training. Building their strength. Developing invincible moves. Honing
their skills.
But they weren't powerful enough. Or fast enough. Because somehow the Black
Shadow Warriors managed to overcome everyone of the men in training. And
then they committed the ultimate crime: they gunned down your girl, Marion.
Only you and your brother are left. Left to take on the entire army of Black
Shadow Warriors. Left to push them out of the city. To follow them back to
the dangerous source of their operation. Back to where their leader is.
Back to where you can avenge the loss of Marion.
You'll have to use every Double Dragon martial arts move you've mastered.
The punches and kicks. The elbow smashes and jump kicks. The hair pulls and
hair throws. Even the incredible "SPINNING CYCLONE" and "HYPER UPPERCUT."
The more you fight, the better you get. Which is a good thing. Because the
deeper you get into Black Shadow territory, the more difficult things get.
This quest is unlike any you have ever embarked upon--with enemies unlike any
you've ever encountered. In fact, you'll enter places no one outside of the
Black Shadow gang has ever dared to go.
Places that hold a never-ending barrage of sheer terror. Places filled with
warriors so evil, so treacherous, that only a Double Dragon warrior has a
chance for survival.
And that's where this adventure begins...
Modes
You play the game as either
Billy Lee (
First Player) or
Jimmy Lee (
Second Player). You can play on three different
difficulty levels:
You can also play in one of the following
modes:
- 1P Play
- 2P Play A
- 2P Play B
The difference between 2P Play A and 2P Play B is that in B you are able to fight (in the game) with the other player, and if you kill them, you take the life that they lose. This can actually help, because if you are missing some health bars, you can each exchange lives, and get back to perfect life.
In Practice mode, the enemies are ridiculously easy to kill, and the game ends after the third level.
In Warrior mode, the enemies are slightly harder, though they still die with only one Spin Kick. This mode gives you most of the game, but it still ends after Level 8.
In Supreme Warrior mode, the game is somewhat difficult. Enemies can take more hits (2 spin kicks), and the timing changes on some of the jumps (such as in level 7), and the floor disappears faster on this mode. Plus, you get to play level 9, and fight the Shadow Warrior.
Controls
Movement is controlled with the
control pad, and is the same as any game, pressing Up, Down, Right, and Left moves you Up, Down, Right, and Left (
respectively).
The attack
controls for this game are somewhat different from those of most
console games, because they were modeled after the arcade version of the game.
To attack to the right, press the A BUTTON
To attack to the left, press the B BUTTON
If you are facing in the direction of your attack, you will punch. Otherwise, you will kick.
To jump, press the A Button and B Button at the same time.
The Start Button pauses the game. If you press it again, you will restart.
Special Moves
UPPERCUTS
You can deliver an Uppercut the same way as a punch. You just have the throw several punches in a row first.
JUMP KICK
Press the A and B buttons at the same time to jump. And then press the attack button to kick in the direction you are facing while still in the air.
HAIR OR COLLAR GRAB
To do this, simply punch the enemy while moving in his direction, and you will grab on. Once you have grabbed on, you can do one of several things:
- Repeatedly press the attack button, and you'll knock your opponent's head.
- Once you've grabbed the enemy's hair, press the attack button in the opposite
direction from the one you're facing. The enemy will then be hurled over your shoulder,
into the air.
- When grabbing the enemy's hair, press the up arrow and the attack button in
the same direction you're facing. And you will kick him away.
- When seizing the enemy's hair, press the down arrow and the attack button in
the same direction you're facing to drop your elbow on his head.
SPIN KICK
This kick causes you to extend your leg and spin in circles in mid-air. To execute it, you jmp, and then press the jump button again at the apex of your jump.
HYPER UPPERCUT
This super
powerful uppercut can be delivered if you press either
attack button just as you're landing from a jump, or as you're getting
up from a
fall.
HYPER KNEE
To jump and give a powerful
knee kick at the same time, wait until the
precise moment you've landed from a jump or just as you're getting up from a
fall. Then immediately push the control pad in the same direction as
the enemy, and press both the A and B buttons at the same time.
Weapons
From the Instruction Manual
Double
Dragon Warriors don't carry weapons. But if your fighting skills are
well tuned, you may be able to disarm the Black Shadow Warriors and use their
weapons to your own advantage. Here are some of the weapons you may be able
to pick up:
TO GRAB WEAPONS-
If an enemy drops a weapon, you can grab it by moving directly over the
weapon and pressing either the A BUTTON or B BUTTON.
To throw a knife or bomb, press the ATTACK BUTTON in the same direction
you're facing. You can still KICK while holding your weapon by pressing the
ATTACK BUTTON in the opposite direction you're facing.
To throw an
iron pipe, press the ATTACK BUTTON in the opposite direction
you're facing.
To swing an
iron pipe, press the ATTACK BUTTON in the opposite direction
you're facing.
To swing a chain, press the ATTACK BUTTON in the same direction you're
facing. You can still KICK while holding your weapon by pressing the ATTACK
BUTTON in the opposite direction you're facing.
OTHER ENEMY WEAPONS
These are other weapons the enemy will try to use against you:
WARNING: When you defeat a Black
Shadow Warrior, their weapon will disappear
(even if you're holding it). Which may lead you to wonder...was the enemy
even there at all?
From the manual:
Both Billy and Jimmy begin each game with 3 lives.
Within each life there are 8 Energy Units. As you fight and get injured,
your Energy Units are depleted.
If you lose all your Energy Units, you will lose a life. Other ways of
losing a life include falling off a building, into water, or onto deadly
devices.
As you enter each new mission (not screen) of the game, your energy units
will be replenished.
As you defeat all of the enemies in a given screen, a white
hand will direct you in the direction that you need to go.
Levels
MISSION 1: Into the
Turf
MISSION 2: At the
Heliport
MISSION 3: Battle in the
Chopper
MISSION 4:
Undersea Base
MISSION 5:
Forest of
Death
MISSION 6:
Mansion of
Terror
MISSION 7:
Trap Room (
Dungeon of the Mansion)
MISSION 8: The Double
Illusion
MISSION 9: Final
Confrontation?
I hope to add the dialogue from the cutscenes in the future.