played in college dormitories
. An object, dubbed "the orb" although it does not necessarily HAVE to be an orb
, is given to a player
at the outset. This player must then contrive to hide
the orb in the room of another player. When that player stumbles across the orb, he or she must hide it in yet another player's dorm room. Much deception
is necessary as paranoia
grows. Which of your seemingly innocent visitors is in reality trying to stick you with the orb?
The game ends when everyone gets tired of the whole orb thing.