Written very early on in the history of the Speccy, this was the first game to feature the now commonplace (or rather, superseded) 3/4 isometric viewpoint. The aim is to rescue the guys/girls from the 3d city while avoiding or grenading the giant killer ants. The frankly bizarre controls and the absence of even then standard game features were a result of the game being written by an art student who had never previously used a computer. It is exactly this lack of exposure to the tired cliches that now litter the market that made the game cool and original. Softco's take note. The sequel was called Zombie, Zombie. An homage of sorts was It Came From The Desert and also Escape from the Planet of The Robot Monsters.