Turbo Boost, for those of us who don't know, was the system built into Michael Knight's super powered, ultra camp car, KITT (Knight Industries Two Thousand).

Turbo Boost was used whenever Michael needed to jump over something large or wide, like a truck, or a river, which happened in almost every episode of Knight Rider, either when he was chasing someone being chased himself.

The only episodes in which KITT does not turbo boost are Deadly Manuvers, Killer Kitt, Voo Doo Knight or Goliath.

At the time of writing, Knight Industries are refusing to divulge any technical details of the Turbo Boost system, nor will the share the Super Pursuit Mode APIs!

Another nodeshell rescue!

Turbo Boost, or nitros seems to be a feature of almost all cartoonish or futuristic car racing games. By burning what boils down to is burning rocket fuel and going at ludicrous speed, Turbo Boost lets you go far faster than the car should. In most games it is either fuelled by pickups (items on the ground), or powered by devices in the road surface.

As a general rule, you have less than adequate steering, and crashing is a Bad Idea.

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