.ini files are files used by programs to store preferences and other data. .ini stands for initialization. These files are often used to store information on User Preferences
. These files are more effecive then storing data in text files
because .ini files allow data to be stored with a key
and in sections
. A typical .ini file would look like the following:
[ Section Name ]
An example of this might look like the following:
[ Player Data ]
[ Location Data ]
As you can see, .ini files can store data more effectivly then simple text files
. However, in Visual Basic
, at least, all data coming from an .ini file must have the length defined . This makes for difficult situations, especially in the case of passwords.
This is psuedo-code
, there are inbetween steps not mentioned here.
Let's say you want to store a person's password. You would create this .ini file.
[ Login Data ]
Then you would check the password against the password entered.
If txtLogIn.text=DataRetrieved Then
But, even if txtLogIn.text=DataRetrieved, that statement would never run. Because, DataRetrieved looks something like this:
"test__________", where _=space
This can cause problems with .ini files. I do not know if the same problem applies to C++
But, besides this, .ini files are an excelent way to store data, allowing for organization not seen in text files