Of all the bizarre items to be found in NetHack, this could quite possibly be the biggest disappointment of all. This wand literally does nothing -- I guess it lives up to its name better than most of the other wands, if you want to think of it that way. I think it comes with several hundred charges.

Fortunately, there is some code in the character generation file (u_init.c) that prevents a hapless wizard from starting out with one.

Actually, the Wand of Nothing, like many other wands (see http://www.steelypips.org/nethack/wan1-331.html), has 15 charges. However, as with any other wand, when it is empty, it will display the message "Nothing happens" unless a 1/127 chance comes up, in which case the last charge is wrested and the wand is destroyed. This explains why one can indeed zap a Wand of Nothing several hundred times.

out in the snowchairs, the lawn
a dark green and petulant, rewinding
other reasons and the premonitions
how convenient,
standing at 12:30 from the
platform and the yellow paint; soon there
came a noise, window frost out in the boston
irrelevance and the sirens were
howling. The girl with
the forest in her iris opens
in the cathedral, and said
we are all prophets, but she is
exaggerating

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