A two-player game in game theory that is intended to model the phenomenon of brinksmanship.
Two players face off. If both attack, both incur equal amounts of pain (payoff="-1"); if neither attacks, both benefit equally (payoff="1"). If one attacks and the other does not, the attacker gains, but the dove does not (payoff for attacker="2", payoff for dove="0").
Do not confuse this with the Prisoner's Dilemma game; the payoffs are different, and so are the Nash equilibria.