Also a Japanese term from the game of Go (Wei Qi/Badouk). It is the opposite of the word sente, which means something to the effect of initiative. As detailed in the sente node, a move is sente if it starts a sequence which ends with a move by the player who didn't start the sequence (e.g. White starts the sequence, Black plays the last move), so that the person who started it still has the choice of where to play next. If a move is not sente, then it is called gote. Other things being equal, it is better to play sente moves; when reading commentary about an amateur game, a common criticism is that a particular move is big, but gote, while a smaller sente move would be better.