Marvel Comics' Overpower is a collectible card game (CCG). Controlling a team of four superheroes and supervillains, you must battle an opposing force to complete a mission. You win by either destroying the opposing team or completing the mission. You may also win if your opponent is forced abandon his or her mission.
CARD TYPES
- Power Cards: Your basic attack and defense, Power Cards have a value from 1 to 8. Depending on your character's abilities, he or she (or it, I guess) may use anything at or below his ability level. There were originally three types of Power Cards: Energy, Fighting, and Strength. Later on, Marvel added Intellect.
- Character Cards: These are your superheroes and villains. I've basically already described their characateristics in Power Cards.
- Basic Universe Cards: These cards represent situations within the game. They have ability requirements and give your heroes bonuses depending on the card. Basic Universe Cards must be discarded after use.
- Universe: Training Cards: These cards represent weaknesses in certain characters' abilities. By matching up a maximum ability score, you may give your characters bonuses just like Basic Universe Cards.
- Universe: Teamwork Cards: Represent an allied assault by two or more of your superheroes. The combined attack yields superior results.
- Universe: Ally Cards: Again, like Basic Universe Cards, these cards provide bonuses to your superheroes by having allies - not necessarily other playable characters - jump in and provide temporary aid during battle.
- Tactic: Doubleshot Cards: Like Universe: Teamwork Cards, Tactic: Doubleshot Cards represent two teammates working together in attack or defense.
- Tactic: Artifact Cards: Represent the mysterious artifcats that reside in the Marvel universe. These strange and sometimes out-of-this-world relics provide great strength to those who can use them.
- Special Cards: Yeah, Marvel is running out of names now. Special Cards represent the special, innate abilities of each superhero and villain - each character has their own specials.
- Mission Cards: The mission objectives and requirements appear on these cards. They are used to keep track of who is winning the game as well.
- Event Cards: As unique to each mission as Special Cards are to each character, Event Cards represent different situations during the missions and always effect both players.
- Location Cards: Introduced in Monumental Overpower, Location Cards give bonuses (found on its Innate Ability) to the characters found on its Character List. Location Cards can serve as your Home Base or your Battlesite.
- Activator Cards: Other Character Cards that can be shuffled in your deck to assist you if you are using certain Location Cards.
CHARACTER LIST
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O P H E R O E S / C H A R A C T E R S (Energy-Fighting-Strength-Intellect)
Hero/Character Name PreIQ (Tot) Grid (Total) Inherent Ability
ABSORBING MAN 5-5-7-1 (18) "Molecular Mimic" from Reserve
THE ACOLYTES 7-6-3-3 (19)
ADAM WARLOCK 7-2-5 (14) 7-2-5-6 (20)
ALPHA FLIGHT 4-7-4-6 (21)
ANGEL: THE FALLEN 6-7-4-3 (20)
ANGEL: HORSEMAN OF APOCALYPSE 5-7-6-2 (20)
APOCALYPSE 6-4-4 (14) 5-5-7-6 (23)
BANSHEE 7-4-3 (14) 7-5-3-5 (20) Teammates' Trainings +1
BARON MORDO 7-3-2-6 (18)
BASTION 3-2-4-7 (16) Sentinels Sp, IPc not shifted
BEAST 1-5-6 (12) 2-5-6-7 (20)
BEAST: THE BRUTE 3-6-7-1 (17)
BETA RAY BILL 5-4-7-6 (22) May play any Thor Specials
BEYONDER i-i-i-i (28) Play Teammate Specials, no OPD
BISHOP 5-6-4 (15) 6-7-4-3 (20)
BLACK CAT 3-7-3 (13) 3-6-3-4 (16) Power cards +1 for defense
BLACK KING 3-3-6-7 (19) Play Hellfire Club Specials
BLACK PANTHER 2-7-5-6 (20)
BLACK WIDOW 2-7-2 (11) 4-7-3-6 (20)
BLOB 3-3-7 (13) 4-5-6-1 (16) No Spect KO w/ S Power cards
BROOD 4-7-5 (16) 3-6-6-4 (19) May have dup "Brood Spawn"
BULLSEYE 4-8-4-2 (18)
CABLE 6-5-6 (17) 7-7-4-5 (23)
CALLISTO 2-6-3-5 (16) Morlocks Sp, "Caliban" fr Rsrv
CAPTAIN AMERICA 1-7-5 (13) 2-8-4-6 (20)
CAPTAIN BRITAIN 4-4-7-6 (21)
CAPTAIN MAR-VELL 6-6-6-4 (22) Energy Rating is 8 for defense
CARNAGE 3-7-5 (15) 5-7-4-2 (18) Team +5 to Venture when KO'd
CEREBRO 6-3-3-8 (20)
COLOSSUS 4-4-7 (15) 1-5-7-4 (17) No Cum KO w/ S Power cards
COLOSSUS: AGE OF APOCALYPSE 2-5-7-3 (17) Attacks w/ S Pc not shifted
CRUX 6-6-2-3 (17) Avoid any attack w/ a 1I Pc
CRYSTAL 7-4-3-3 (17) May play any Inhumans Specials
CYCLOPS 7-4-3 (14) 7-4-4-5 (20) "Fearless Leader" from Reserve
DAREDEVIL 3-7-4 (14) 2-7-4-6 (19)
DARK BEAST 1-6-5-7 (19) May play any Beast Specials
DAZZLER 7-3-3-3 (16) Reserve defend D w/Power Cards
DEADPOOL 3-7-4 (14) 3-7-5-3 (18) No Spect KO w/ M Power cards
DEATHBIRD 3-7-3-3 (16) Shi'ar Sp, defend FL w/ Pc f R
DEATHLOK 4-5-5-6 (20) "Luther Manning" from Reserve
DOC SAMSON 1-2-7 (10) 2-2-7-6 (17)
DOCTOR DOOM 7-6-6 (19) 5-3-4-8 (20)
DOCTOR DOOM: 2099 5-3-6-7 (21)
DR./DOCTOR OCTOPUS 3-6-5 (14) 2-5-6-7 (20)
DR. STRANGE 8-2-3 (13) 8-3-2-6 (19)
DOMINO 3-8-3 (14) 4-7-3-5 (19) E Power cards +2 for defense
DONALD PIERCE 4-2-6-7 (19) May play any Reavers Specials
DOPPELGANGER 1-3-6 (10) 3-6-6-1 (16) May play Spider-Man Specials
DRACULA 3-5-6-8 (22)
ELEKTRA 2-6-5 (13) 2-7-4-4 (17) No Spect KO w/ F Power cards
THE ENFORCERS 3-6-4-3 (16) 2 Specials Placed, not dups
FALCON 3-6-5-4 (18) Place/play any F BasicUniverse
FORGE 5-5-3-7 (20) Team Basic Universes +1
GALACTUS 8-8-8 (24)
GAMBIT 6-5-4 (15) 6-6-4-4 (20) May have dup "Charge Object"
GHOST RIDER 6-5-6 (17) 6-6-6-2 (20) Only Spect KO by 4 Power Types
GOBLYN QUEEN 7-5-2-5 (19) Attacks w/ E Pc not shifted
GREEN GOBLIN 4-4-6-6 (20) I Power cards +1 to attack
GREY KING 6-3-5-7 (21)
THE HAND 2-8-3-6 (19)
HAVOK 7-3-4-5 (19) +1 attacks vs. Energy 7 or 8
HAVOK: MUTANT X 7-3-4-5 (19) +3 VT when a teammate is KO'd
HAWKEYE 1-7-4 (12) 4-7-4-2 (17) "Dynamite Delivery" from Resrv
THE HELLFIRE CLUB 6-4-4-7 (21)
HENRY PYM 3-4-3-7 (17) M Power cards +2 for defense
HEROES FOR HIRE 2-7-8-4 (21)
HOBGOBLIN 2-6-3 (11) 4-6-6-3 (19) S Power cards +1 to attack
HOLOCAUST 7-2-6-2 (17)
HULK 2-4-8 (14) 1-3-8-6 (18)
HULK: MR. FIX-IT 2-6-6-6 (20) +1 attacks vs. Strength 7 or 8
HUMAN TORCH 6-3-3 (12) 7-4-4-4 (19) No Cum KO w/ E Power cards
HUMAN TORCH: INVADERS 7-6-4-3 (20)
HYDRA 5-6-5-5 (21) 17-Points for Deckbuilding
ICEMAN 7-3-4 (14) 7-4-4-3 (18) May have dup "Snow Blind"
ICEMAN: THE ICE-MAN 7-5-3-3 (18) +1 VT each Hit Current Battle
THE INHUMANS 8-4-5-4 (21)
INVISIBLE WOMAN 6-3-3 (12) 6-4-3-6 (19) Team +2 to Venture Total
INVISIBLE WOMAN: MALICE 7-6-4-2 (19)
IRON MAN 7-6-6 (19) 5-3-7-7 (22)
IRON MAN: ORIGINAL ARMOR 4-3-5-7 (19) May have dup "Radar Warning"
JEAN GREY 7-4-3 (14) 7-3-2-4 (16) "Telepathic Unity" from Resrv
JEAN GREY: DARK PHOENIX 8-4-6-3 (21)
JUBILEE 6-3-1 (10) 6-4-2-4 (16) May have dup "Blinding Flare"
JUGGERNAUT 3-4-7 (14) 4-5-8-2 (19)
KA-ZAR 1-7-5-5 (18) +1 attacks vs. Fighting 7 or 8
KINGPIN 2-4-5-6 (17) Teamworks from Reserve
THE KREE 6-5-4-7 (22)
LANDSLIDE 6-4-6-2 (18) Opp -3 VT when L's tmmate KO'd
LEADER 3-4-2-7 (16) +2 defense "Twisted Mentality"
LONGSHOT 4-7-3 (14) 3-7-4-3 (17) Opp team -2 to Venture Total
MAGGOT 4-6-4-4 (18) Play "Slugfest" from Reserve
MAGNETO 8-1-2 (11) 8-5-3-6 (22)
MANDARIN 6-5-3 (14) 7-4-3-5 (19) F Power cards +2 for defense
THE MARAUDERS 7-7-3-2 (19)
MARROW 2-6-4-4 (16) May have 1 Dup "Bone Snap"
MAVERICK 5-8-3-3 (19)
MERCURY 6-7-5-4 (22)
MR. FANTASTIC 3-6-3 (12) 2-5-2-8 (17)
MR. SINISTER 6-6-5 (17) 4-5-4-8 (21)
MOJO 5-6-2 (13) 6-3-1-6 (16) M Power cards +1 to attack
MOLE MAN 4-4-2-6 (16) +2 defense if "Social Outcast"
MORBIUS 1-3-7 (11) 5-3-6-5 (19) Only Cum KO by 30 or more pnts
THE MORLOCKS 6-3-8-2 (19)
MORPH 1-6-3 (10) 4-5-3-6 (18) No Spect KO w/ I Power cards
MULTIPLE MAN 6-6-3-3 (18) May make 1/both followup to TW
MYSTERIO 6-3-4 (13) 6-3-4-6 (19) No Spect KO w/ E Power cards
MYSTIQUE 6-4-2 (12) 5-6-3-6 (20) F Power cards +1 to attack
NAMOR 1-4-8 (13) 2-7-7-4 (20)
NAMOR: SUB-MARINER 3-5-8-4 (20)
NEW WARRIORS 6-6-5-5 (22) Draw 2 when KO'd. Keep Dups.
NICK FURY 3-7-4-6 (20)
NIGHTCRAWLER 5-7-3 (15) 6-7-3-3 (19)
OMEGA RED 2-6-4 (12) 6-7-5-2 (20)
ONSLAUGHT 8-2-6-7 (23)
PHOENIX 7-5-4-3 (19) When KOd not discarded til eob
POLARIS 7-3-3-4 (17) Attack w/ EPc while in Reserve
POST 1-6-4-6 (17) May not be attackd by Location
PROFESSOR X 8-2-1 (11) 8-2-1-7 (18)
PSYCHO-MAN 5-2-5-6 (18) "Emotion Box" from Reserve
PSYLOCKE 5-6-4 (15) 7-6-3-4 (20)
PSYLOCKE: BETSY BRADDOCK 6-3-2-5 (16) P's Basic Univ count Damage/VT
PUNISHER 4-7-4 (15) 3-7-4-4 (18) No Cum KO w/ F Power cards
PUPPET MASTER 6-3-1-6 (16) "Alicia Masters" from Reserve
QUICKSILVER 6-6-4 (16) 7-6-3-2 (18)
RAPTURE 5-7-2-3 (17) +1 attack vs. Intellect 7 or 8
THE REAVERS 5-7-6-3 (21)
RED SKULL 3-5-4-7 (19) No Cum KO w/ I Power cards
REYES 6-2-2-6 (16) Intellect Rating 8 for defense
RHINO 1-4-7 (12) 2-6-7-1 (16)
ROGUE 5-3-7 (15) 4-4-7-2 (17) No Spect KO w/ Specials
ROGUE: B/HOOD OF EVIL MUTANTS 6-5-3-2 (16) Not Cumulative KOd w/ Specials
SABRA 3-7-6-3 (19)
SABRETOOTH 1-8-5 (14) 2-8-6-3 (19)
SCARLET SPIDER 5-7-6 (18) 3-7-6-5 (21)
SCARLET WITCH 6-4-4 (14) 7-3-2-5 (17) Opp team -5 to V when KO'd
SCORPION 5-5-7-2 (19) +1 attack if opp 4,5,6 Compltd
SENTINELS 7-5-6 (18) 7-5-7-1 (20)
THE SERPENT SOCIETY 3-6-6-3 (18) May play Tactics from Reserve
SHADOW KING 7-1-1-7 (16)
SHADOWCAT 6-3-3-6 (18) May have dup "Ghostly Phase"
SHADOWCAT: AGE OF APOCALYPSE 6-6-3-3 (18) Attack Reserve w/I or S Power
SHANG CHI: MASTER OF KUNG FU 2-7-5-5 (19) "Elixir Vitae" from Reserve
SHE HULK 2-5-7 (14) 1-4-7-5 (17) May have dup "Public Defender"
THE SHI'AR 5-4-3-8 (20)
SILVER SABLE 2-6-5 (13) 4-6-2-6 (18) F Teamworks from Reserve
SILVER SURFER 7-4-5 (16) 7-3-6-5 (21)
SPIDER-GIRL 4-6-5-3 (18) Attk w/Pc not defend Activator
SPIDER-MAN 6-7-6 (19) 3-7-6-5 (21)
SPIDER-MAN: SYMBIOTIC COSTUME 6-5-7-2 (20)
SPIDER-WOMAN 4-2-6 (12) 6-3-6-4 (19) E Power cards +1 to attack
THE STARJAMMERS 3-7-4-5 (19) 2 Power cards Placed, not dups
STORM 7-4-3 (14) 7-5-3-4 (19) I Power cards +2 for defense
STORM: BLOODSTORM 7-6-5-3 (21)
STORM: NEUTRALIZED 1-6-4-5 (16) May play any Morlocks non-OPD
STRONG GUY 4-4-6 (14) 3-4-7-3 (17) "Pile It On" from Reserve
SUNFIRE 7-5-4-4 (20) "Solar Flare" from Reserve
SUPER SKRULL 5-3-7 (15) 6-4-7-4 (21)
SUPERPATRIOT 3-6-7-2 (18) Play Captain America Specials
TASKMASTER 3-7-4-5 (19) Use I Pc to avoid any F attack
TEAM X 5-7-6-5 (23) nonOPD Wolv,Sabre,Mav Specials
THING 1-4-8 (13) 1-5-8-3 (17)
THOR 4-3-6 (13) 7-5-7-4 (23)
THUNDERBIRD 2-6-7-3 (18)
THUNDERBOLTS 7-5-4-6 (22)
TYPHOID MARY 5-7-3-2 (17) Attacks w/ F Pc not shifted
VENOM 6-6-7 (19) 5-6-7-2 (20)
VISION 5-5-6 (16) 5-4-6-6 (21) "Android Endurance" from Resrv
WAR MACHINE 4-3-7 (14) 5-4-7-3 (19)
WARLOCK 7-6-4-6 (23)
WHITE QUEEN 7-2-2-6 (17)
WOLVERINE 2-8-4 (14) 2-8-5-4 (19)
WOLVERINE: AGE OF APOCALYPSE 2-8-4-5 (19)
WOLVERINE, GOLDEN AGE 3-7-4-5 (19) May play Wolverine Specials
X-BABIES 5-5-4-1 (15) Not S/C KO'd with Power cards
X-MAN 8-3-3-3 (17)
X-MEN: ORIGINAL TEAM 7-2-4-5 (18) May play any Professor X OPD
XAOS 7-4-4-1 (16) Draw 1 when X's teammate KO'd
Character List Source: http://home.earthlink.net/~martins6/MARVELCHECKLIST.html