A hand of sheepshead
which occurs when none of the players opt to be the declarer
. The winner of a leaster is the player who takes at least one trick
and who gathers the fewest total points
at the end of the hand. Depending on your method of keeping score
, the hand after a leaster is usually valued at twice its ordinary value.1
On a personal note, I tend to agree with bitter_engineer's writeup on sheepshead; generally speaking, no one likes leasters. However, many people play by a rule that it is impermissible to quit the game immediately after a leaster.
1: Two consecutive leasters comprise a leaster doubler, and the second leaster's point value is doubled. A hand after a leaster doubler is worth quadruple value. The hand played after n consecutive leasters is valued at 2^n times the value of an ordinary hand.