An API put out by Apple Computer designed to bypass the standard Macintosh API, which is designed toward utility applications who only think when the user tells them to. Game Sprockets are intended for, of course, games. The package consists of SoundSprocket (generates 3d sound, i.e. specify location of player and sound sources in space, it provides mixing, distortion, and atmospheric effects), DrawSprocket (uses undocumented routines in the hardware and software to take over the display and access hardware page-flipping capabilities, also provides framerate stabilization and timing), InputSprocket (provides a universal API for games and input device drivers to communicate with each other, and to assign device-specific controls to game-specific actions), and NetSprocket (simplified interface to TCP/IP, Appletalk, and serial port communications).

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