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[= S =]
1. [techspeak] In Unix parlance, to create a child process from within a process. Technically this is a `fork'; the term `spawn' is a bit more general and is used for threads (lightweight processes) as well as traditional heavyweight processes. 2. In gaming, meant to indicate where (`spawn-point') and when a player comes to life (or `re-spawns') after being killed. Opposite of [frag].
--[The Jargon File] version 4.3.1, ed. [ESR], autonoded by [rescdsk].