A simulation game published by Sega, where the player builds a skyscraper floor by floor. Created by Yoot Saito, Yoot Tower has the same goals as the popular Sim* games: Nothing. The only thing to worry about is having enough money to continue building.

Income is gained with offices, condos, hotel rooms, and shops, while money is spent on new building and maintenance. At certain points, if the tower has enough population, and prerequisite rooms, the tower will increase its rating, which starts at 1 star. Each additional star will give the player access to new room types.

This is an unofficial sequel to Maxis' SimTower, which Yoot Saito also worked on. Improvments in this game are minor; many design limitations in the first game were eliminated. Graphics and sound had a facelift, though not to any great degree. Although the game now has 'plugin' capability, those plugins are scarce, perhaps non-existent.

If you think this writeup is similar to SimTower's, it's because these two games are virtually identical. (Noder's Opinion)

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