, between level
15 and level
19 of the Dungeons of Doom
, you will get an odd message and everything will look weird
. This means you have reached the Rogue
level. There's nothing really special about it, just that there are only two exit
s from each room
, and you will automatic
ally pick up anything you walk over. A few of the symbol
s are different (notably %
, since corpse
s don't exist in Rogue), but that's about it.
If you are using the "color" and "IBMgraphics" options, the game might start behaving strangely at this point. I strongly advise turning these options off upon reaching the Rogue level. This is probably a bug interacting strangely with ncurses. If you're playing xnethack, no problem.
The Rogue level is a tribute to the game from which Hack and NetHack were derived, I imagine. The level contains no treasures or monsters of any significance.