Findings:
- Object oriented vs. procedural programming
- Object Oriented Software Construction
- object oriented database systems
- Gallery of False Principles in Design
- Principles of adventure design
- Object Oriented Programming
- design by contract
- Highlights from Star Trek's "Starfleet Ship Design Manual" (chapter 7, "Designing the bridge")
- design pattern
- Badly designed robots
- Holistic Design
- social interactions design
- Object Orientation in ANSI C
- Learn to Program: Types and Objects
- Influence of Natural Objects
- I would've suggested just shooting Cupid down, but Faust would’ve objected, so we stuck with the net
- Cooperative Principles
- The Anthropic Cosmological Principle
- Reflection Principle
- the kitten principle
- Principles of strikes and punches
- Pandeism from First Principles
- The Design of Everyday Things
- Scientists who have genetically designed their children for superior 'fros
- Common video game design flaws
- outside design temperature
- logo design
- Men are designed to be good hunters, but it's women who are born killers
- Common Object Request Broker Architecture
- potion of object detection
- Entropy attractive object
- Simple Object Access Protocol
- The Obscure Object
- No one asks me if I'm a Satanist or anything because I take the precaution of wearing a predominantly flannel and hawaiian shirt-oriented wardrobe
- The principles of nuclear weapon safety and meeting girls are remarkably similar
- Idea for a Universal History with Cosmopolitan Purpose: Fourth Principle
- Security as a Principle of War
- Harm principle
- life / dinner principle
- The world was designed for giant squid
- rational drug design
- Permaculture design
- I designed satellites
- Non-intelligent Design
- object language
- Using Pavlovian Theory to classically condition inanimate objects
- Metal objects falling off my mother-in-law
- Tan-Tan object
- Found Objects: A Seashell
- Orient, Ohio
- It's always a pleasure to elevate a bad mood to an abstract principle
- Principle B
- Fermat principle
- optimality principle
- Principle of Asceticism
- fine tuning of the fundamental constants and the anthropic principle
- badly designed scrollbars
- design phase
- True Cost Design
- Liquid Sound Design
- safety valve design
- information object
- deep sky object
- Java Data Objects
- Text objects
- Objects in space
- The Real principle of Maximum Utility
- principle of least action
- Principles of Wiccan Belief
- The Divine Principle
- Uniform Access Principle
- halfling-dragon principle
- Punks aren't lazy. They just don't got principles.
- Designed for Windows 95
- User Centered Design
- symmetric design
- Coincidence Design
- design debt
- A design flaw in goldfish
- ActiveX Data Objects
- C++: objects with no type
- The Object Lesson
- Safety of Objects
- Murder on the Orient Express
- Eve principle
- Idea for a Universal History with Cosmopolitan Purpose: Fifth Principle
- Surprise as a Principle of War
- Hamilton's Principle
- transfer principle
- Schwa Digital Design
- comprehensive anticipatory design scientist
- Operating Systems Design and Implementation
- The Design and Evolution of C++
- BARTO: History and Design Specifications
- Game Design
- 90's web design
- Exporting Wavefront Objects from Lightwave 5.5 to Other Software Packages
- sentient objects
- object file
- An Object of Beauty
- Orient Consistory 19 (user)
- T.A.Z.: Music as an Organizational Principle
- Principle C
- Weak anthropic principle
- Invariance Principle
- Principles of meeting people: Get low, not high
- principles before personalities
- type design
- Design Exchange
- N-Tier Design
- Asynchronous Digital Design
- Freshman Design Project
- Intelligent design and anal sex
- Perl: Objects
- Take an object. Do something to it. Do something else to it.
- Collapsed Quasi-Stellar Object
- How to draw a 4-dimensional object, when you're limited to 3 dimensions
- The Lifecycle of Software Objects
- Anthropic principle
- Heinz Uncertainty Principle
- Pleasure-Pain Principle
- Bragg-Gray Principle
- Strong anthropic principle
- Principles and Parameters theory
- misanthropic principle
- modular design
- interior design
- User interface design for night time
- Software design
- blunt object
- The fragile innocence of inanimate objects
- Irresistable Force vs. Immoveable Object
- object instantiation
- The Orient Express
- SNAFU Principle
- Elementary Principles of Composition
- Idea for a Universal History with Cosmopolitan Purpose: Sixth Principle
- Simplicity as a Principle of War
- Dirichlet's Drawer Principle
- The Poetic Principle
- Design is Law
- Balls are a poor design
- Smart Case Design
- Coy or honestly shy, either way I have got mad designs on your dancy eyes
- Emily Carr Institute of Art + Design
- Universal Design
- Songs designed to annoy (category)
- Unidentified flying object
- Sex object, success object
- object model
- Visual Basic Object Properties
- Knowledge ownership principle
- principle of consent
- Principles of the Portland Declaration
- Yoga for Yahoos: First Principles
- D'alembert's Principle
- Concord Principles
- Program Design
- The Ministry of Crap Design
- character design
- Senior Design Project
- Intelligent design, penis shape, and anal sex
- sex object
- Teach Yourself Scheme: 12 Objects and classes
- BL Lacertae objects
- initial object
- On Concept and Object
- induction principle
- principle of complementarity
- Smaller-Thing Principle
- Special and inevitable anthropic principle
- Bernoulli's principle
- Intelligent design doesn't mean perfect design
- How to design a psychological test
- Program Design Language
- Harvard Graduate School of Design
- Designed for Windows XP
- Inanimate Objects Party
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