This is a (gasp!
) Real Life(tm) game
, so you'll need to get off Everything 2
and make some friends
before you can play. But it's fun to read about, anyway.
: 4 or more persons and a good location. What is "good?" The game is best played in a heavily forested
, soft-ground location. Various hazards are always nice, such as river
s, steep embankments
, thorn bushes
, fallen logs
, etc.. You are looking for a place that is large, such that you cannot see the entire playing area (or very far at all, for that matter) from any point within the playing area
. Trails and paths
are always fun.
mixed with hide-and-go-seek
: Like tag, don't get caught if you're being chased. If you're chasing, catch. The chased person usually has an objective; be creative. Objective Suggestions:
RULES AND GAMEPLAY
- Steal a Pop Can and return it to a designated zone
- Go undetected for 5 minutes
- Stay "alive" for 10 minutes
: The more people, the better; the best mix I have found is 5 people. 4 people are designated "hunters," 1 is the "hunted." All 5 should gather at a memorable point in the playing field; such as a crossroads of trails, maybe a large stump, what have you.
From here, the hunted runs away, and after a period of time, the hunters chase after him. A solid grab designates a kill
(a flailing slap on the back
, for instance, does not). It is now the simple mission of the hunted to obtain his objectives - find a good hiding spot, run away, stay alive for 10 minutes, steal a pop can, or whatever else you can think of.
When I first started playing, the head-start
timer was 1 minute. We found this to make too slow a game; we slowly whittled
it down to 5 seconds
. This makes the beginning of the hunt very
intense, and very adrenaline pumping
. For the hunted to escape, they must find a hiding spot nearby, or vault
themselves over terrain in hopes that the hunters trip themselves up.
Obviously, this game requires a bit of physical stamina
. For those wanting to play a less intense-on-the-body version, extend the head-start time. This will give the hunted ample time to walk away and find a hiding spot, and "sneak
" around ninja-style