Movies where people do 31337 h4x0RiNg on a Macintosh PowerBook (idea)
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Sun Jul 02 2000 at 3:33:58
makes it on to the screen more often
are examples of popular
. They help you get the work done. On the movie set they could use actual operating systems too, but they don't. Instead they create
don't actually run. They just give the
of what the
is trying to accomplish with that particular
-as clearly as possible.
When you create applications that don't actually run, it's not unlike painting a
picture on a computer. You can run such a simple program (a
that shows such simple pictures) with any operating system, any type of computer.
aren't restricted to using a
computer, or a
computer. They worry about things we don't normally worry abuot. For example, we don't usually hold lengthy
matters more than look. But to the director
can be run on any computer. But looks are awkwardly important in your latest film--they make the slick slick. So the decision makers on the set are forced to find "
" computers. Computers that can act just as well, but look good.
matter. We spend our lifes in
, and waiting in line. We rarely find ourselves walking through a
set. But that's where most
find themselves. The ratio of interesting place to hang out to not so interesting place to hang out is wonderfully high in a movie.
, we know that in the boring places rarely do we find
are associated with advertising agencies, used by artists and directors and CNN reporters (In their every day life they want a computer to do one thing well. One that take care of everything else as much as possible. For a good decade
provided that service better than other
.) But outside of that facinating world of glitz--macs are no where in our bedrooms. Macs don't make their way into most businesses.
But if much of the set in a movie have nothing to do with our boring bedrooms and offices--we can't blame them for putting the right kind of computers in the specific type of sets.
Each Mac made by Apple was designed by well known
. Because Apple makes the entire machine and have
talk to Macs, Apple allow the
to go a little
--to have the okay to leave their
can't do that because if you change the basic design too much--business who buy
would be angry to find out that the usual
expected from all PC
just don't work at all inside your
PC--forcing such customers to throw away expensive peripherals--or throw away the
you sold them.
The same can be said for houses. Normal
won't be spending lots of time in our favorite movies because that boring familiarity leaves the movie dull. But boldly designed homes are interesting to our eyes. So when
demand good looking houses, they are not about to try and save a few hundred dollars on the computer they'll use on the set--if it looks that much better they'll take it.
Movie softwares primarily must explain the situation well. But if the situation is
--they must try to look slick too. This means the picture elements in those
must be very interest and fun to look at. There was a time (before
) when many people felt that barring any competition to Mac's
computers--Macs were quite futuristic looking. Thus artists felt justified copying various traits and
Macintosh user interface
when they are working to create their "
es" or "
responsible for creating such "effects" have to use what
tools are available to meet their contracts. Many of these tools were first made available on
from around 1987 to 1997. Sometimes these tools were available on a wide variety of operating systems, but for one reason or another artists didn't go out of their way to make critical art-related peripherals work with the popular and powerful
. Much of this has changed starting in 1995.
Sometimes these tools have special
that encourages the artist to make the slideshow looking a little bit like a
Macintosh Operating system
" to save some time. But the important thing is.. the end product is still pretty much a slideshow. Slideshows of pictures and simple applications are easily made with tools like
etc. I have seen movies or series where they place a
" on a
and play it! :-) Such inconsistencies results in much complaining (from the
) in a
A kid could not care less in a heated discussion about why the huge city they live in doesn't have a Disney or host the Olympic. They will only notice the focal point--nothing else. No matter how big the city is that surrounds a Disney--or important statistically--you will not see it if it's not pretty, neat, interesting, and fun. We are talking about eye candy. Same thing with computers. Lots of times for every Macintosh we see in a modern movie--expect to realize that there's always thirty PCs in other scenes for the same movie. Macs are just that much more eye catching.
I like it!
This is UNIX! I know this!
AIM script kiddies
Episode II Soundtrack: Track titles I'd like to see
Adventures in Compaq Support
Manos: the Hands of Fate
Doki Doki Panic
Crow T. Robot
If you love somebody, set them free
Hackers (the movie)
How I Won the Tacky Christmas Gift Contest
The Cassandralike experience of aging
Ack! Am I really related to these people?
How interactive fiction works
The Picture in the House
How I Won the Tacky Christmas Gift Contest
We chose to become meat
There's a silver lining through the dark cloud shining
An old coat
A hand making promises
(because this was always subconsciously the inspiration, even if I did not know it at the time, and I only realised it just now)
The boy stood on the burning deck
connect and disconnect
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