Let us not forget
Mega Man 2 for the
Nintendo Game Boy. Released by
Capcom in 1992, this was
Mega Man's second adventure on the portable gaming system. In this installment
Dr. Wily has traveled back in time and brought eight of his past
robot masters from
Mega Man 2 and
Mega Man 3 for the
Nintendo Entertainment System to the present to destroy
Mega Man. Naturally this gives
Capcom a reason/excuse to reuse existing graphics and sounds, as the game plays much like its
NES cousins with the exception that this
Game Boy title "features" such a small screen space.
The
robot masters in the game include...
There is also a new
Dr. Wily robot creation:
Quint, a humanoid robot that attacks with his
Sakugarne (a
pogo stick). Defeating
Quint earns
Mega Man the
Sakugarne. In addition to the
pogo stick Mega Man can call upon his robot dog,
Rush, and use him as a
springboard,
submarine, or
jetboard. These items are required in some parts of the game if you'd like to retrieve an energy boost or weapon refill. The first eight levels of the game take place in renditions of previously seen levels while the final three take place in
Dr. Wily's fortress and a
time warp. There's no need to worry about tackling the game in one sitting because the game supplies
passwords after each level.
The game plays like a NES game in monochromatic format, albeit the control can be a little loose at times. The game was rereleased in the late 1990s, so copies of it should still be floating around in stores that still sell "plain" old Game Boy games. Aside from that you can pick up the 2004 anthology collection of Game Boy games ported to the Game Boy Advance, Mega Man Mania.