A
computer game of the
fantasy role-playing variety, by
SSI back when they were
Strategic Simulations, Inc., when game companies were still writing for the
Apple II.
Game mechanics were similar to
RuneQuest:
Both
combat and
magic were rich and well-simulated.
The
objective of the
game was to explore the
ruins of
the old city,
overrun with monsters, and gather clues that lead to the magical
Wizard's Crown. The memorable areas of the game were the
Thieves' Guild and
the Wizards' Manse, the latter being the
dungeon where the 'Crown was to be found. Unfortunately, the
experience and
equipment garnered in the mandatory
encounters alone was
not nearly enough to face the challenges of the
Wizards'
Manse, so the
player would have to do a lot of
wandering in the ruins to scare up
monsters, just to fight them for experience and
treasure.
There was a
sequel,
The Eternal Dagger, which didn't have much to do with the limited, linear story of
The Wizard's Crown.