In
Subspace, the process of
attaching your
ship to another after the other is already
dead; the
lag between the
server and the two
players in question allows you to attach anyway, thereby making it appear as if you appear
from out of nowhere.
This
technique applied as a
strategy can be effective when
attacking an
enemy base during a
capture the flag game, because the
enemy will have thought that everyone has been
exterminated while you
slip in behind them.
Newbies often
bitch about lag attaching, almost as bad as they bitch about lag, but lag attaching is a strategy that is very useful.
Your time frame for a successful lag attach is between 200 and 400 milliseconds, with average 28.8 modem-to-server delay. (many factors weigh in on this, obviously.)
Lag attaching occurs only by
luck, and it is hard to tell whether or not a lag attach will be successful beforehand. Some
zones also have rules about lag attaching.
See also: lag,
Subspace