Wise and Otherwise is a game played with the mechanics of Fictionary/Balderdash but using proverbs translated from various languages.

One player draws a card with several starts-of-translated-proverbs on it and chooses one (such as "If the chicken is fresh ...") and reads it aloud to the other players. Each other player writes the phrase on a slip of paper and finishes it in their own creative way, and passes this slip to the player who drew the card. This player also fills out a slip of paper, completing the proverb with the real ending found on the back of the card.

Once all the slips are in, they are all read aloud, and the other players vote for which ending they think is the real ending for the proverb. The slightly bizarre scoring system gives 2 points for each player who guesses the correct ending, 2 points to each player for each other player who voted for their false ending, and 3 points to the player who drew the card and read the proverbs if nobody guesses the correct ending. There's also a bizarre rule that gives 3 points for any player who lands on the 10th space on the board (which is nothing but a scoring track). 20 points wins the game.