This
whimsical word game features a
deck of
cards showing
letter combinations (like TCH), a special
die, and a
toy "
bomb" which
makes an
explosion sound a somewhat
random length of
time after
it is
armed.
On each turn, a player:
- Flips over a new card
- Rolls the die, which gives one of the following results:
- The letter combo may be used anywhere in the word, including either end
- The letter combo may not be used at the beginning of the word
- The letter combo may not be used at the end of the word
- Arms the bomb and starts looking for his first word.
Now the players pass the bomb around,
hot potato style, but each player
must call out a word containing the current letter combo and following the
current rule from the die, without repeating a word already said that
turn or using a form of an already-used word. The player who ends up
holding the bomb when it explodes loses the turn and is given that letter
combo card as a scoring token. Lowest score after a pre-set number of cards
wins.