A computer game
similar to Pac-Man
for the TI-99/4A
Instead of eating dots on this game, you leave a trail of what looks like
chains where you have traveled, and only when the entire board has been
traversed will there be no open links. However, you still have four
power-pill-like things you can eat on each level, which turn the bad guys
(called Hoonos in this game - who knows what they are?) edible for
a while, and otherwise it's pretty much the same concept as Pac-Man adapted
for play on the TI computer.
The levels are all based on the same maze. The length of time the Hoonos are
edible cycles every 3 levels, long-medium-short, all 3 lengths gradually
growing shorter as the game goes on. The Hoonos have different shapes on
each level, until after 20 levels the shapes repeat. The Hoono shapes are
all highly animated, using the amazing sprite capabilities of the TI.
The 20th level is a little different from the rest; the maze walls are
invisible and instead of laying down chains, you're eating Texas shapes
(remember that TI = Texas Instruments). Initially the Texas shapes make
the maze visible by their presence, but as you get closer to the end of
this level it gets tricky, since you can get lost in the invisible maze.
When I visited my parents last Christmas they made me take or trash some
old stuff of mine that was still there, and among this I found the records
where I kept track of my high scores. My all-time highest score was 162820
on the 38th level.