A scrolling beat-'em-up
for the Sega Mega Drive
, released by Sega
. The protagonist is a space pilot who crash-lands on a mechanised planet. The planet's automated factory
systems rebuild his mangled remains as a cyborg, intending to use him as a worker in their factory/mines. But as with Murphy
before him, he regains some of his humanity
and fights back. Cue several scrolling levels of combat with similar cyborgs and other denizens of the planet.
Cyborg Justice's unique selling point was that the player could build their cyborg from a selection of bodies, arms and legs offered on a menu before the game began. During play they could also loot components from fallen adversaries. The following pieces (and more...?) were available: (Don't worry I haven't noded them all seperately. That would be lame.)
Cyborg Justice was a decent little game with smooth, composite sprite
. However the levels were drab and monotonous
in the extreme
and the game featured only the bare minimum of presentation frills. Compared to efforts like Streets of Rage 2
it looks rather mediocre
and rushed. I seem to recall that it was actually developed by Novotrade
(creators of Ecco the Dolphin
) but I can't find any proof of this at this moment.
Snicker Furfoot reminds me that the game had a two-player (co-op) mode, and that you could rip bits off of your enemies in the middle of combat.