Eye live inn the Land of Xanth, witch is dis-stinked from Mundaina inn that their is magic inn Xanth and nun inn Mundania. Every won inn Xanth has his own magig talent; know to are the same. Sum khan sore threw the heir. Butt inn Mundania know won does magic, sew its very dull. They're are knot any dragons their. Instead their are bare and hoarse and a grate many other monsters. Hour ruler is King Trent, whoo has rained four seventeen years. He transforms people two other creatures. Know won gets chaste hear; oui fair inn piece. My tail is dun.
- Dor (not the greatest speller, but he does a great summary)

Xanth (pronounced Zanth) is a fantasy world created by the prolific author, Piers Anthony. It is a land of mythical beasts and of magic. Maps of Xanth look suspiciously like the state of Florida and while inhabitants of Xanth have knowledge of our world - which they refer to as Mundania - the two worlds have little in common. At times, humans have been able to cross from our world into Xanth, and in fact, this is where all of the humans living there originally came from. All Xanthian-born humans have a single unique magical ability. Many of them have a simple and useless ability that is referred to as the "spot on the wall" magic (the person can magically cause a spot to appear on a wall), but the most rare individuals have what is considered a Magician (male) or Sorceress (female) caliber talent. For a time, there was a law which stated that when coming of age, all Xanthian citizens must display their magical talent to the king or face exile.

In addition to magic, Anthony makes very generous use of puns. For example:

In the early books, this is a great part of the appeal of the series, but after you've read more than a few of the books, it is taken much too far - often overshadowing the plot.

Nearly all of the protagonists of the books are adolescents, so there are a lot of coming of age type themes. This is handled with the concept of the Adult Conspiracy. Kids will be kids, and they continually want to know about things that adults think they do not need to learn about until they are "older". Some of these topics includes how to conjure the stork (where else would babies come from in a world of magic?), sowing wild oats, and panties.

A Quick History

Around the year -2200, a rare occurrence allows a small group of humans somehow make their way from Mundania to Xanth. These first humans have no magical talents, but they notice that their children do. After several generations, a few magician-caliber talents appear. This human colony eventually fails due to magical interspecies breeding which brings about the human/animal hybrids such as centaurs, harpies, mermaids, naga, sphinxes, fauns as well as countless other cross breeds. Starting at the year 0 and continuing for hundreds of years, numerous Waves of humans invade Xanth, each bringing change to the land. Shortly before the Forth Wave, the first King of Xanth is chosen. It was decided that only a king (never a queen) could rule, and each king must have a magician-caliber talent (never fear ladies, women could be chosen to rule, they were just given the title of "King"). This is unique in that the royalty of Xanth was not decided by blood, but rather by talent. Centuries pass, and there is relative peace in the land - the Waves have stopped. The peace brings about a different kind of unrest - disloyalty and hunger for power. The Magician Trent (talent: transformation of others) attempts a coup d'etat against the king and is exiled to Mundania.

This short history basically brings us to the start of the first novel, A Spell for Chameleon. It should be noted that the history prior to this book is greatly expanded upon in future books of the series because in a land of magic, time travel is possible...

Xanth Calendar

Xanth uses a 12 month calendar much like our own; however it wouldn't be Xanth without more puns:

  1. Jamboree
  2. FeBlueberry
  3. Marsh
  4. Apull
  5. Mayhem
  6. JeJune
  7. Jewel-Lye
  8. AwGhost
  9. SapTimber
  10. OctOgre
  11. NoRemember
  12. Dismember

The Kings of Xanth

As stated above, only a king can rule Xanth. Therefore, a female ruler is called a king instead of a queen.

The Basic Plot

While each of the novels is unique, if you break them down, they all have a similar format:

  1. Young hero(ine) has a problem/question
  2. Puns
  3. Hero is directed that the Good Magician Humphrey can aid them in solving said problem
  4. More puns
  5. Hero must pass three challenges to get to Humphrey to ask him a question (after which he must serve the magician for one year)
  6. A few more puns
  7. Hero goes on a quest (with one or more other companions)
  8. Can somebody say "pun"
  9. Hero meets significant other and falls in love
  10. Oh, what a pun time we are having
  11. Hero and party complete quest
  12. Pun!
  13. Hero and significant other make baby/babies
  14. Pun, pun pun...
  15. Very long author's note
  16. Another Book: Baby grows up. GoTo Step 1, this time inserting twice the amount of puns

The "Xanth Trilogy"

Similar to Douglas Adams, Piers Anthony has trouble counting to three. To date, the Xanth "trilogy" contains nearly 30 books, and there are more coming. It should be noted that the first three are very good, the next three are rather good, but after this, the puns are out of control, and it becomes very juvenile.

  1. A Spell for Chameleon (1977)
  2. The Source of Magic (1979)
  3. Castle Roogna (1979)
  4. Centaur Aisle (1982)
  5. Ogre, Ogre (1982)
  6. Night Mare (1983)
  7. Dragon on a Pedestal (1983)
  8. Crewel Lye (1985)
  9. Golem in the Gears (1986)
  10. Vale of the Vole (1987)
  11. Heaven Cent (1988)
  12. Man from Mundania (1989)
  13. Isle of View (1990)
  14. Question Quest (1991)
  15. The Color of Her Panties (1992)
  16. Demons Don't Dream (1993)
  17. Harpy Thyme (1994)
  18. Geis of the Gargoyle (1995)
  19. Roc and a Hard Place (1995)
  20. Yon Ill Wind (1996)
  21. Faun & Games (1997)
  22. Zombie Lover (1998)
  23. Xone of Contention (1999)
  24. The Dastard (2000)
  25. Swell Foop (2001)
  26. Up in a Heaval (2002)
  27. Cube Route (2003)
  28. Currant Events (2004)
  29. Pet Peeve (2005 - expected)
  30. Stork Naked (in progress)
  31. Air Apparent (proposed)

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