A horizontally-scrolling space shoot-'em-up, developed as an arcade game by Irem (NOT Nintendo!) in 1987 and ported to nearly every home computer, console and handheld available, from the ZX Spectrum to the Sony Playstation. R-Type introduced a number of ideas that have often been copied since, such as a level involving flying around the outside of a much larger spaceship, and a weapon that is charged up by holding down the fire button.

The enemies (the evil alien Bydo Empire) are in Irem's biomechanical style, with a mixture of traditional spaceships and massive alien creatures (such as the iconic first end-of-level boss). Knowing they were onto a winner, Irem put out a number of sequels/remakes (R-Type Leo, R-Type II, Super R-Type) as well as several games with a similar style (such as X Multiply). Tecnosoft's later Thunder Force games are probably the closest thing to an immediate successor to R-Type, and contain numerous 'homages' to parts of the original game.