15:26 EET
I've spent the last two
workdays mostly listening to
music and
noding synthesizer stuff.
(nobody can accuse me of being an XP whore - those writeups always stay between 0 & 1)
The other day I made a
breakthrough with my current work
assignment. So while my
boss is
happy about the
progress, I'll be able to
node on. Next up would be the
SSM chips, rest of the
equipment from
Roland,
Sequential and
ARP plus a big bunch of
Korg products.
Listening to my unfinished
Best-of-C64-MD at the moment. The
SID chip simply
rules, and the
classic tunes sound surprisingly
organic when mixed with a little
chorus and
reverb. I have to record the rest of my
favorites later
tonight.
I just hope MD-
walkman will stay
intact until
monday. The
mechanism seems to be quite
screwed up, causing numerous
random DISC ERR messages and other problems. The
warranty hasn't expired yet, so I'll be sending the
unit back on monday.
The current plan is to start my
big LightWave project this weekend. My
intent is to
finish it by the start of
December, so there is plenty of time. But it will be a
tricky one.
This project requires an extremely detailed
pine tree model, which needs to keep reasonable
detail even when viewed in an
extreme close-up, and stay intact with long
camera zooms and rotations. There are many ways to do this, but the only one that's truly practical would be to simply do it with
polygons. Though a huge poly-count would considerably slow down my
feeble PC causing
nervous breakdowns and such. A
fiber plug-in would be a reasonable
option, but the heavy camera
movement poses problems, along with huge
rendering times. Different
image maps could work with
still images, but not with the
animation. So, I have a lot of
testing and
planning to do.
In case you were wondering, this project is not work-related. Just your average
free-time activity for a
single geek like myself.
Track of the day: Thomas Krome - Woodcarver Remix 1