The Winds of Eremor is one of the Neverwinter Nights
modules created by the folks at Bioware
along with To Heir is Human
and The Dark Ranger's Treasure
. Like those two, its an amusing little diversion that revolves around the tried and true "see a town with a problem, find a conviently placed dungeon
,enter the dungeon and kill the boss
who happened to be behind the whole problem, and return for richely deserved reward" formula.
The plot is an excuse to slay some zombies, but it involved an island under seige by an undead pirate king. Being the hero that you are, you decide to step in and save the island from certain destruction.
Unlike The Dark Ranger's Treasure
, Eremor is very difficult. It lacks any shops or henchmen, so trying to solo
it will probably result in certain death (at least, thats what its always done for me). Its filled with undead
as well, so rogues
should tread carefully.