The version of this drinking game
that I've played is a bit different from airwick
's, and a bit more complicated. It goes like this:
- At the beginning of the game, everyone rolls the dice; high roll goes first, low roll starts as the "three man."
- The three man must wear a colander, an empty beer case or something equally ridiculous on his or her head in order to indicate that he or she is the three (wo)man.
- On each player's turn, they keep rolling until they roll something that doesn't result in anyone drinking, at which point they pass the dice to the left.
- Every die that goes off the table results in a drink for the roller, and is then rerolled.
- On doubles, the roller assigns a number of drinks equal to the total showing, however he wants. E.g., on double 4s, the roller could assign 3 drinks to one person and 5 drinks to another. The suggested volume for a "drink" is one sip of beer, otherwise everyone gets drunk too fast. This rule is cumulative with other rules.
- Any time a three shows on either die, the three man must take a drink. This is cumulative with other rules.
- Double Ones: Make a rule. It can be anything you want, within reason (common ones include: no swearing, no pointing, drink with your left hand, no using people's names, no saying the word 'drink,' no saying numbers, no elbows on the table, etc.). The penalty for breaking any rule is taking a drink. Rules with stricter penalties need a unanimous vote from the other players to pass.
- Two + One: Three the hard way. Roll the dice again. The three man must drink that many times. Sucks to be him.
- Double Threes: You become the three man. Sucks to be you. Note that this happens after you assign six drinks for rolling doubles, and the former three man takes two drinks for the two threes showing.
- Four + Two: Six pack. Everyone must put their fist on their forehead. Last to do so drinks.
- Anything totalling seven: Seven-Up. Person to the right of the roller drinks.
- Anything totalling eleven: Eleven Down. Person to the left of the roller drinks.
Last time I played this game, someone made the rule that you couldn't say any numbers... then we later voted unanimously to allow a rule that changed the penalty for breaking that rule to a number of drinks equal to the number said. Woe was me when, late in the game, I unthinkingly said, "Man, I'm going to be completely drunk in about sixty seconds." Talk about self-fulfilling prophecy. The funny thing was that then, someone who had been out of the room came back and asked what had happened, and another girl said, "He just said sixty!" The look on her face when she realised what she just said was almost worth having to chug two beers myself (we decided that 30 sips = 1 beer).