Also a revolutionary computer game that featured truly adapative artificial intelligence. It featured a synthetic spider that was trapped on a gloriously beautiful alien world, your mission was to change the environment around it constantly so's to lead it out of the island through a long series of surreally designed rooms and spaces. You could also "scare" the spider by tapping around it. In that way, you could train the spider to interpret your cues as instructions, as its intelligence would constantly attempt to form associations between your stimuli and the dynamics of the environment around it.