The most common mistake in putting together your own computer is not plugging
things in correctly. Some comments on this:
If you have a socketed CPU, usually one corner of the chip is
different (cut off slightly instead of square, or has a small mark on top),
and the socket similarly has a marked corner. These marked corners go
together. Most of the newer CPU types are also missing one or more pins on
this corner, so that there is really only one way to plug them in, but this
isn't guaranteed and I can't say I've seen all the different CPU variations
out there.
For the floppy cable, the twisted end does not go to the
motherboard! The twist of a section of the wires in this cable is used
to distinguish between the first and second floppy drives. There are
several different varieties of floppy cables, but all are essentially
the same but just missing some features. The complete floppy cable has
a total five connectors, as follows:
- A 34-pin (2x17) socket connector for the motherboard. Usually this
is separated by the largest length of cable from the other connectors.
- A pin socket and a card-edge (slot) socket for the first floppy drive.
You can only use one of these two connectors for a drive, and some cables
may only have the pin socket here.
- After the twist in the cable, another pin socket and card-edge socket
for the second floppy drive. You can only use one of these two connectors
for a drive, and some cables may only have one of the two sockets here.
In almost all cases, 3½" floppy drives will have pin connectors
and 5¼" drives have card-edge connectors. Other devices like
floppy tapes may have either type of connector; use whatever you've got.
If you're stuck without the right type of connector, there are adapters
which can convert one type of connector to the other, but it may be just
as cheap to buy a new cable with the right connector(s).
On the floppy/IDE/SCSI pin connectors, as stated above, always check
to avoid plugging them in backwards by matching pin 1 of the cable with
pin 1 of the sockets.
- Pin 1 of the cable is the colored edge, which may range anywhere
from the entire insulation for one wire being colored red to
barely-detectable red printing near the edge.
- Pin 1 of the sockets is usually labeled on the board or drive, or perhaps
in the motherboard manual for the board connector. If you have a drive where
you can't find the marking for pin 1, it's most often going to be the
end of the pin connector closer to the power connector.
- Some cables have a tab and some sets of pins have a plastic sheath
which allow the cable to go only one way, but if either is missing you can
get it wrong.
- Be careful, if you have a set of pins without a sheath, not to plug in
the cable offset by one pin in some direction; you'll usually be able
to notice this because it won't go in easily, because you are bending
pins to do this; normally these plug in easily. If you are sure you're
plugging it in right but it still won't go, you may have a bent pin; inspect
the pins and straighten any that don't form a nice, even grid.
- Most drives will not be damaged by a backward cable connection, but
they won't work, and the drive activity LED will go on continuously to
indicate a problem.
- The IDE cable for ATA/66, UDMA, etc. (faster IDE,
like most hard drives made since 1998 or so) has 80 wires instead of 40 --
the extra wires are grounds to reduce interference between adjacent wires. This can be distinguished from
floppy and older IDE cables because the ribbon cable quite clearly has a
denser pattern of finer wires.
- SCSI has several different cable and plug styles, which apparently
correspond to SCSI-II and SCSI-III, Wide varieties of both of these, etc.,
and the only kind I've ever worked with, a 50-pin connector like a floppy
or IDE pin connector but longer, apparently isn't used much anymore, so
I'm still going to leave this to somebody else.
Jumpers: As noted above, most IDE and SCSI drives will have jumpers to
select master/slave status for IDE or SCSI ID number. These drive jumpers
are usually smaller than the jumpers used all over your motherboard and on most
cards, so be careful not to lose them!
Screws: You may find variations, but most standard cases only use two
types of screws. One type is used for mounting the motherboard, cards, and
the cover of the case, while another type, shorter with tighter threads,
is used for drives. Don't use a normal screw here; you'll ruin the threading
in the screw hole of your drive and possibly damage the internals of
the drive if the screw is too long! These drive screws are like drive
jumpers; they always seem to be the ones you lose and can't find enough of.
If screws come from different sources, you may see different types of heads
and different lengths of the normal screws, but in most cases they are
interchangeable except for drive screws vs. normal screws.
Plugging in cards: Instead of a metal insert you have to twist and
break out, some cases will have little metal panels that look like the parts
attached to cards but with no card attached. (Some will have these in
addition, for covering holes you once punched out but don't need any more).
These screw in just like the cards do.
Power connectors: You will probably find 3 or 4 different types of
power connectors coming from the power supply.
- Two of these types have four wires, with the middle two black
(ground, or earth for those of you in the UK). You probably have one of
the smaller variety of plug and three or more of the larger variety. These
are the power connectors for the drives, and can only fit one way, though the
larger variety is subtle: two corners on one long side of the plug are cut on
a diagonal, while the other two are square, and the socket is similarly shaped.
The smaller one is used by most 3½" floppy drives, and the larger one
is used by almost everything else. These plugs usually offer some slight
resistance when plugging them in properly, but pulling them out is never easy
and sometimes requires considerable force; they will never fall out on
their own or get pulled out accidentally, like the data cables can.
If you don't have enough of these, you can buy a splitter which turns one of
these into two.
- The motherboard power connector(s) have more than four wires. In the
ATX-style cases/motherboards which nearly all new systems use today, there
is just one big connector which can only plug in one way, but in the older
style systems, common only a few years ago, there are two separate bundles
of (different) wires going to two identical plugs, and the individual plugs
are tabbed so you can't plug them in backwards, but be careful not to swap
the two! On these systems, the black wires (ground/earth) go together in
the middle; if you have colors in the middle and black on the outside you've
got them wrong.
- There may be one or more small jumper-style connectors with 2 or 3 wires,
and there are a couple possibilities for these; read your manual to find out
what these are, and what (if anything) you can do with them.
If you get it all set up and turn it on and nothing happens, check all the
power connections (monitor and PC, at the wall and case ends of the cords),
check the monitor data cable's connection at the video card and also at the
monitor (if it's not the kind built-in to the monitor), and check that all
your cards and RAM and CPU are firmly seated in their slots. If RAM
or the video card is not plugged in properly, you will usually get a beep
code on the PC Speaker, assuming you have plugged that in properly. These
codes vary with different BIOS manufacturers and may be documented in
your motherboard manual, but most likely if you get beeps other than
one beep to indicate a good boot, your problem is RAM or the video card.