If you're thinking of playing this on the PC
, don't bother (but have a look at the bottom...)
It's quite incredible how they managed to get 256-color VGA
to look worse than the 16-color
displays of the atari
. Top this off with the pc speaker
sound, and you've got the game that technology forgot
. For the masochist
, it can still be bought in the 'bitmap brothers
compilation', along with gods
, magic pockets
2. I'd urge anyone playing these on an emulator
to go out and buy this, not because the native
versions are better (far from it, actually), but to give them their due.
versions are similarly bad, the gameboy
in particular, with it's complete gameplay
removal, and lack of eye-candy
versions have near-identical
gameplay and graphics (I suspect
that they also have the same game engine
). The megadrive
version is the easiest to get running, having been written for a console
. Sound on the megadrive is nothing spectacular. Recommended emulator
(no sound, but perfect graphics), KGEN
does sound, but the title-screen
is messed up
version is not particlarly well emulated
(come to think of it, neither is the atari
). If you can grapple with the atari
s, the sound is better than the megadrive, and the game is the same.
is much better emulated, and getting the game to run is much less hassle
. The amiga has the only version to have sample
s instead of chip-music
, but the soundtrack
samples stop playing to give way to the sound-effects
. I never owned an amiga, so I don't know if it does this on a real one.
Xenon 2 is a classic
, in the same vein as r-type
. Xenon 2 differs in a few ways:
don't hurt anything, or block shots.
Pulling back at the bottom of the screen causes the scrolling to reverse for a while.
The walls don't hurt, in fact you can ram your ship into them in order to move back down the screen
While holding the fire-button
down, you can control certain powerups (mine
powerups increase the speed your ship fires with the button held down, but by tapping
the button it can fire fast enough to make a constant stream
of shots. Except on the gameboy
, where there can only be two on screen at once.
Buying a weapon
more than once increases its power level
, to a maximum of three. Satellites
don't do this, unless you have all four spaces filled. Powerup
capsules increase the level of your lowest-powered weapon, so upgrade weapons cheaper than the cost of a powerup
by buying them again.
Double-shot - 3000 - Converts the front gun
to fire two projectiles
. Buy this as soon as its offered.Upgradable
Side shot - 1000 - Fires to each side of your ship
Flamer - 4000 - Ship fires a large stream of flames. Replaces doubleshot. Upgradable.
You can only have one rear weapon at a time. Any new one will replace the previous
Rear shot - 1000 - Fires backwards. You can't have sideshot and rearshot at the same time. Upgradable
Electro Ball - 1200 - Moves about when the fire button
is held down, at three times the rate of your ship. Hurts things on contact.
Mine - 1000,2000 (small
) - Moves about when the fire button
is held down, at three times the rate of your ship. Lays mines, eventually runs out of ammo.
- 4000 - Scatters lots of little pellets. Very useful, but can leave you vulnerable from the rear.Upgradable
Cannon - 4000 - Fires a harpoon
that goes through enemies.
Laser - 4000 - Fires an enourmous laser bolt that does the same. Upgradable
Missile - 4000 - Fires wide, but slow
Advice - 200 - Cryptic advice about the level ahead. Ignore
it and shoot the eyes
Speedup - 400 - Makes your ship faster, but you should have picked up both of them at the start of the game.
Health - 500, 1000 - adds approximately 30% and 80% to your health.
Autofire - 400 - Increases the rate of fire when the fire button
is held down. Useful in conjunction with electroball, but expensive, as you lose it when you die.
Super Nashwan Power
- 600 - Gives you level 3 Doubleshot, sideshot, 2 lasers, 2 cannons and a drone, for 10 seconds.
- 2000 - Increases the power of your wimpiest
weapon by 1.
Dive - 4000 - Your ship dives into the screen, making it invulnerable and able to pass through walls for a limited time. Each Dive can be used three times.
There is a level editor for the PC version called Xened. It can edit the prices of items, the layout of the levels, and can mess around the waves of enemies to make the game new again.
is http://cip.uni-trier.de/thielen/xened/ .
Whenever you encounter a boss, shoot it in the eye