The Guild of Theives from Raymond E. Feist's world of Midkemia. They live in the sewers and use the rooftops of the city of Krondor as their Thieves Highway. They are led by a continuous line of shadowy figures, such as the Upright Man, the Virtuous Man, etc. Messing with the Mockers is a good way to end of dead, unless you know the code 'there's a party at Mother's' which will be replied by: 'and a good time was had by all." Jimmy the Hand(later known as Squire James) is the son of the Upright Man and one of the few Mockers to not only get out of the Guild, but also become a noble and eventually the Duke of Krondor.

Log in or registerto write something here or to contact authors.