Consensual
Reality is the
idea that
everyone influences what is real and what is not by
believing in it. For instance, in
the matrix, the awakened
mudders can do whatever they believe they can do, like how
Neo can dodge bullets and
jump from building to building The Tick style.
Mage: The Ascension, a
pen and paper RPG uses
consensual reality in a much broader way, making it a consensual agreement between all of the people alive, allowing mages to cast spells at the risk of
paradox, (That is, a mage can try to animate a tree into a big scary
monster, but if it's too unbelievable,
reality will come back and smack him upside the head.) The net result of this was that in the middle ages,
Magic worked but
Science was too unbelievable in those days, so Magic worked and
Science didn't. Conversely, in the present day
Mage,
Magic is much harder to do, and
Technology much easier to use. Thus providing a backdrop for
The Ascension War, a war fought between factions of mages trying to convince society to believe in whatever a pirticular faction wants them to believe.