Titan A.E.

created by arrowfall
(review) by The Custodian (4.3 hr) (print)   ?   (I like it!) 1 C! Sat Jun 17 2000 at 4:46:53
Titan A.E.: A noder's review

Well, I liked it. It was fun as heck. It does in fact contain a lot of CGI that strive for photorealism. This does make it a bit odd, since the character animation is pure Disney/Bluth style, and occasionally the characters look really out of place.

It's a movie that isn't sure whether it's for children or hardcore geeks. It has lots of eye-candy, as well as goofy characters, silly slapstick humor, and strange creatures. On the other hand, it has some actually decent 'science' (zero-G object behavior, e.g.), death, and best of all, a kajillion classic geek movie references! I counted whole-scene references or visual homages to at least:

...and that's just off the top of my head. For you Buck Godot fans, there's even a character who looks suspiciously like a Pog. I recommend it. I also recommend you see it in a theater with better sound than the one I was stuck with. It sounded like there were a lot more cool directional cues and environmental audio in the soundtrack than the system in that POS theater could render properly. I also recommend a stiff drink or other fun substance; seeing it without won't hurt it at all, but seeing it with could be a fun visual treat. Cheers all.

I did find the soundtrack somewhat annoying...it seemed to be trying really hard to be Heavy Metal's soundtrack, but couldn't pull it off. It's not the 1970s anymore.

(idea) by baffo (4.6 d) (print)   ?   (I like it!) Tue Jan 30 2001 at 0:42:50

One thing I noticed in Titan A.E. was that the computer animation starts out great: thousands of moving objects, textures, wind, ships, exploding planets.
As the movie progresses, the animation gets cheaper. This culminates in the last scenes, on the new and improved planet: the backgrounds look like something done on Bryce with a PC in someone's spare time. Silly geology, cheap fog.
Probably the worse effect is the last spaceship flight, absolutely un-realistic.

I strongly suspect that they run out of render-money (or render-time, the same thing basically).

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