from the AD&D monster manual

Myconid

CREATURE TYPE: Monster
CLIMATE/TERRAIN: Any/Subterranean
FREQUENCY: R
ORGANIZATION: Tribe
ACTIVITY CYCLE: Day
DIET: Herbivore
INTELLIGENCE: 8-10
TREASURE: Sx2
ALIGNMENT: LN
NO. APPEARING: 1-12
ARMOR CLASS: 10
MOVEMENT: 9
HIT DICE: 1 to 6
THAC0: 19
NO. OF ATTACKS: 1
DAMAGE/ATTACK: HD d4
SPECIAL ATTACKS: Yes
SPECIAL DEFENSES: Yes
MAGIC RESISTANCE: 0
SIZE: SPECIAL
MORALE: 12-13
XP VALUE: 65-650
HOME PLANE: Prime Material
PAGE NO.: MM 264 OMII 93

fungus men, dislike violence, 2' tall per HD, no spoken language, can emit spores HD/day, type varies by HD, see MM, fear sunlight, king has 6 HD, increase 1 HD per 4 years, only special myconids reach 6 HD, king can brew magic potions from fungi see MM 265

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