mancala

(thing) by creases Mon Oct 09 2000 at 21:00:26

Mancala, of African origin and also known as Bantumi, is an ancient game for two lusores.* To play, you will need a special board with a particular pattern of depressions, and either thirty-six or forty-eight pieces, depending on the rules you're using. The colour of the pieces does not matter; players do not own pieces, they own a side of the board.

A mancala board consists of twelve depressions (the "cups") in two rows of six cups each, with an additional two larger depressions (the "stores") at either end. Each row and bowl is associated with one of the players, and for ease of reference they can be painted. Each player owns the bowl to his right, so that, when you go to play, the board should look like this:


Black
 oooooo/
O      O
/oooooo
   White

At the beginning of the game, all of the cups start with an equal number of counters in them (three or four, depending on how many you're using for the game); the stores begin empty.

The players take turns. On his turn, a player must scoop all the pieces out of any one cup under his control (but not the store, from which pieces are not removed). He then must deposit a single piece in each of the subsequent cups, going counter-clockwise around the board, until he runs out of pieces. Pieces are deposited into his cups, his store, and his opponent's cups, but not his opponent's store, which he skips.

Mancala is awesome because, owing to its ancient existence and intercontinental sphere of popularity, there are a number of different rules variants. One I already mentioned is the number of pieces. Some people play with forty-eight pieces, and some play with thirty-six. I learned with thirty-six. The advantage of playing with forty-eight pieces is that games tend to be a little longer, and opening moves are a little more conservative. The advantage of thirty-six pieces is that you can pull off some killer opening moves.

Here are some other rule variants. The basic traditional African game consists of thirty-six pieces, with rules for free turns and capturing (#1 and #2, below).

Traditional Rules Variant #1: When the last piece in your hand on your move lands in your store, you get to take another turn right away.

Traditional Rules Variant #2: When the last piece in your hand on your move lands in an empty cup under your control, then you automatically move that piece, as well as all pieces in the cup opposite to it on your opponent's side, and place them in your store. This is called (by me, at least) "capturing."

Traditional Rules Variant #3: If the last piece in your hand on your move lands in a cup that still has pieces in it, you may continue your turn by picking up all of those pieces and moving them as if your turn started with that cup – even if it was your opponent's cup. This, for kids in the nuclear age, is the "chain reaction."

Play ends when one player has no pieces in any of his cups which he may move. At that point, the other player may move all of the pieces in all of the cups under her control, and put them in her store. At the end of the game, add up the number of pieces in your store; that is your score. The player with the highest score wins. Therefore, you want to keep the game going as long as you can, maintaining as many pieces on your own side of the board while forcing the other player to empty her own side.

* Hah hah, I bet you thought I mean "losers." Lusor is Latin for "player." Mancala is a game for two players. Funny joke, eh? Can't tell I wrote this when I was reading The Glass Bead Game, now can you? Can't tell at all.

(thing) by rellen Thu Mar 23 2000 at 4:03:39

Ways to play mancala

Rules of the Game #1

Place the board between you and your opponent so that you each have six egg-hole in front of you (the two mancalas should be to the right and left of each player. See How to make your own mancala board.) The one to your right will be your mancala and you will control the six wells or egg-holes directly in front of you.

Object: To have the most mancala beads when the game is over.

How to proceed: Begin with four beads in each egg-hole. There should be no beads in either mancala to start. Determine who will go first by playing Paper-Scissors-Rock or your favorite "it"-determining game. All play moves counter-clockwise.

Taking turns:
In a turn you may choose the beads in any well that you control. Choose them by picking ALL of them up and moving them one at a time to the immediately adjacent well. On the first move you should drop the last bead in your hand four wells from where you started. You will never place ANY beads into your opponents mancala though often you will place beads into his/her wells on your way around the board.

Making the game interesting or giving it a twist:
(1)If the last bead in your hand is placed in YOUR mancala, you take another turn.
(2) If the last bead in your hand reaches an empty well that you control then you remove it and the beads directly accross from it--in the well that your opponent controls--and place all of them into your mancala.
(3) The game is over when all six well on one side, wither yours or your opponents, are empty. The remaining beads in the other player's well belong to him/her and will be placed in his/her mancala.
Well now the game is over, count your beads and determine who won.

Rules of the Game #2

This version is for the younger kids. To give you an idea of how much younger we're talking about: my elementary school students came up with it on their own.
In this version you want the board to be between you and your partner longways so that your mancala is closest to you. Object and Procession of game are the same as #1.

Taking Turns:
Whoever goes first picks up all of his/her marbles out of one well he chooses and moves them around the board in a counterclockwise direction. If the last bead lands in a well with marbles, he/she picks up the marbles from that well and continues moving them one at a time around the board in the same direction. If she/he lands in an empty well on either side, his/her turn is over, however, if he/she lands in his mancala, he/she gets to take another turn. A player may only start his turn by moving beads from one of the wells he/she controls, never from the opponents wells. As you can see this game is easy to learn and easy to win if you take the first turn, but it can be challenging for a first-time player.

BE CREATIVE. DEVISE YOUR OWN RULES IF YOU WISH (but please share them with everyone)
MORE TO COME LATER


How to make a mancala board

Start with an egg carton that uses to hold a dozen eggs. Carefully remove the lid and the little flap that holds the lid shut. If you like cut the lid down the middle shortways not longways and attach one to each end (an end being the side with only two egg holes not six). These attachments are henceforth to be known as mancalas. Each player will have his own mancala during play. Now all you need to do is collect 48 small, possibly round items such as pebbles, beads of a manageable size, or marbles and go check out Ways to play mancala

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