Compiled overview of the 85 ton Longbow 'Mech
, from various BattleTech
novels and game sourcebooks:
is a popular design used by all the houses of the Inner Sphere
. The exact number of those produced is unknown, but they are found in the regiment
s of nearly all armies. Limited production of the two models shown here continues to this day in most of the Successor States
was designed to act as a fire support
unit for assault groups. With its two Holly LRM-20 Missile Rack
s and two Delta Dart LRM-5 Missile Rack
s it is capable of standing off at long range and launching a devastating preparatory attack against enemy positions and cities.
The LGB-OW Longbow
is half of a very effective 'hunter-killer’ team, with specially equipped Flea
s or Locust
s as the hunter
s and the Longbow
as the killer
. In tactical usage the light 'Mech
searches out enemy units and pinpoints their location with its laser-directed targeting system. The Longbow
then strikes, its long-range missiles guided to the target by the unseen laser beam. The true value of this tactic is being able to engage an enemy unit without exposing ’Mechs.
In most cases, the 'hunter-killer’ teams are able to surprise their foes and set the balance of power in their favor. It is in this role that the Longbow
is most commonly used, and MechWarrior
s who seek to avoid being hammered
by them are advised to be on the lookout for hidden light 'Mechs.
is also found in regular army units operating in a fashion much like that performed by the Archer
does not usually suffer from heat build-up due to its battlefield mission. When used in a support role where movement is not required
, it can fire consecutive barrages of missiles while accumulating very little heat.
Even though the LGB-OW model has no short-range armament, its weight makes a punch or kick a potent defense.
Introduced in 2610, the LGB-7Q Longbow
was designed to cure some of the problems in the original LGB-0W Longbow
, such as the lack of sufficient heat sinks
, the lack of short-range weapons
, and insufficient armor protection
. The 7Q is still produced along with a few 0W models at StarCorps Industries
' three remaining BattleMech
factories in the Free Worlds League
The 7Q Longbow
's 255 fusion engine
is a vast improvement over the original Longbow
's huge VOX 340 engine. Lighter and more efficient. The new fusion engine gives the 7Q Longbow
a slightly lower top speed but enables the 'Mech
to carry three tons of additional armor, twenty-two heat sinks, and two medium lasers to give the 7Q Longbow
short range fighting ability. As the 'Mech
was never intended for front-line duty, the designers felt that these short-range weapons were sufficient.
The 7Q shares with its 0W model predecessor an antiaircraft targeting and tracking system widely considered to be one of the best in the Inner Sphere
' factories in Marik
territory are currently running at full speed to fill all the orders for 7Q Longbow
s for the Free Worlds League
military. The Federated Commonwealth
has sent several lance
s of its Longbow
s to its Periphery border, and the Lyran Alliance
has deployed several lances to its borders with the Jade Falcon
occupied zone and Marik
space. StarCorps Industries
' factories in the Federated Commonwealth
are reportedly selling the Longbow
units employed by the Federated Commonwealth
government, and the single StarCorps facility in the Lyran Alliance
has announced its intention to sell Longbow
s to mercenary units stationed within Alliance borders.
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