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    <title>thornburg's New Writeups</title>
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    <updated>2001-11-16T16:52:51Z</updated>
<entry><title>Black Matrix (thing)</title><link rel="alternate" type="text/html" href="http://everything2.com/user/thornburg/writeups/Black+Matrix"/><id>http://everything2.com/user/thornburg/writeups/Black+Matrix</id><author><name>thornburg</name><uri>http://everything2.com/user/thornburg</uri></author><published>2001-11-16T16:52:51Z</published><updated>2001-11-16T16:52:51Z</updated>
<content type="html">&lt;p&gt;A very rare Japanese &lt;a href=&quot;/title/Strategy+RPG&quot;&gt;Strategy RPG&lt;/a&gt; for &lt;a href=&quot;/title/Sega+Saturn&quot;&gt;Sega Saturn&lt;/a&gt;.  It was remade for &lt;a href=&quot;/title/Sega&quot;&gt;Sega&lt;/a&gt; &lt;a href=&quot;/title/Dreamcast&quot;&gt;Dreamcast&lt;/a&gt; as &lt;a href=&quot;/title/Black+Matrix&quot;&gt;Black Matrix&lt;/a&gt; A/D, also called Black Matrix Advanced.  This &lt;a href=&quot;/title/game&quot;&gt;game&lt;/a&gt; has very strange &lt;a href=&quot;/title/music&quot;&gt;music&lt;/a&gt; -- it sounds horrible at first, but it grows on you.  There are large amounts of &lt;a href=&quot;/title/religious&quot;&gt;religious&lt;/a&gt; references in the game, and the &lt;a href=&quot;/title/animation&quot;&gt;animation&lt;/a&gt;s in the Dreamcast version are very cool (I've never played the Saturn version, but I do have the soundtrack).  I can't really say anything about the &lt;a href=&quot;/title/plot&quot;&gt;plot&lt;/a&gt;, because I can't read &lt;a href=&quot;/title/kanji&quot;&gt;kanji&lt;/a&gt;. The &lt;a href=&quot;/title/3D&quot;&gt;3D&lt;/a&gt; &lt;a href=&quot;/title/graphics&quot;&gt;graphics&lt;/a&gt; are not spectacular, but they are on-par with other strategy/rpgs, and the &lt;a href=&quot;/title/2D&quot;&gt;2D&lt;/a&gt; graphics are very good. I found the game rather &lt;a href=&quot;/title/addictive&quot;&gt;addictive&lt;/a&gt;.  It begins in a very odd way.  You start by choosing one of the various &lt;a href=&quot;/title/female&quot;&gt;female&lt;/a&gt; characters.  You then have a short section of a daily life with that character.  Collecting food, chopping wood, that kind of stuff.  Then she will get kidnapped, or something, and you'll never get to actually use her in the combat portion of the game, until the&amp;hellip;</content>
</entry><entry><title>NCSX (place)</title><link rel="alternate" type="text/html" href="http://everything2.com/user/thornburg/writeups/NCSX"/><id>http://everything2.com/user/thornburg/writeups/NCSX</id><author><name>thornburg</name><uri>http://everything2.com/user/thornburg</uri></author><published>2001-11-15T23:31:35Z</published><updated>2001-11-15T23:31:35Z</updated>
<content type="html">NCS stands for National &lt;a href=&quot;/title/Console&quot;&gt;Console&lt;/a&gt; Support...  I assume that the X came from someone else already owning the &lt;a href=&quot;/title/domain+name&quot;&gt;domain name&lt;/a&gt; 'ncs.com'.  (Of course, &lt;a href=&quot;/title/assumption&quot;&gt;assumption&lt;/a&gt; is frequently a &lt;a href=&quot;/title/bad+thing&quot;&gt;bad thing&lt;/a&gt;).

&lt;p&gt;&lt;a href=&quot;/title/NCSX&quot;&gt;NCSX&lt;/a&gt; is arguably the best &lt;a href=&quot;/title/import&quot;&gt;import&lt;/a&gt; &lt;a href=&quot;/title/video+game&quot;&gt;video game&lt;/a&gt; &lt;a href=&quot;/title/store&quot;&gt;store&lt;/a&gt; &lt;a href=&quot;/title/online&quot;&gt;online&lt;/a&gt;.  They sell Japanese (and occasionally European) video games to otherwise forlorn US gamers.  

&lt;p&gt; Without places like &lt;a href=&quot;/title/NCSX&quot;&gt;NCSX&lt;/a&gt;, American gamers would have to live without wonderful things like &lt;a href=&quot;/title/Super+Robot+Wars&quot;&gt;Super Robot Wars&lt;/a&gt;, &lt;a href=&quot;/title/Langrisser&quot;&gt;Langrisser&lt;/a&gt;, &lt;a href=&quot;/title/Shin+Megami+Tensei&quot;&gt;Shin Megami Tensei&lt;/a&gt;, &lt;a href=&quot;/title/Black+Matrix&quot;&gt;Black Matrix&lt;/a&gt;, and a host of other stuff.

&lt;p&gt; NCSX is located in &lt;a href=&quot;/title/New+York+City&quot;&gt;New York City&lt;/a&gt;, but also sells via &lt;a href=&quot;/title/telephone&quot;&gt;telephone&lt;/a&gt; and &lt;a href=&quot;/title/world+wide+web&quot;&gt;world wide web&lt;/a&gt;.

&lt;p&gt; The &lt;a href=&quot;/title/News&quot;&gt;News&lt;/a&gt; portion of the NCSX website often has non-product related news, such as the current state of the &lt;a href=&quot;/title/stock+market&quot;&gt;stock market&lt;/a&gt;, or what the latest &lt;a href=&quot;/title/disaster&quot;&gt;disaster&lt;/a&gt; in NY is.

&lt;p&gt; No I don't work for them.  In fact, its nearly the opposite.  I've spent so much money at NCSX I don't really want to think about it.  Moving on then...

&lt;p&gt; Support import game stores!  They&amp;hellip;</content>
</entry><entry><title>Strategy RPG (idea)</title><link rel="alternate" type="text/html" href="http://everything2.com/user/thornburg/writeups/Strategy+RPG"/><id>http://everything2.com/user/thornburg/writeups/Strategy+RPG</id><author><name>thornburg</name><uri>http://everything2.com/user/thornburg</uri></author><published>2001-11-15T23:11:19Z</published><updated>2001-11-15T23:11:19Z</updated>
<content type="html">A &lt;a href=&quot;/title/Strategy+RPG&quot;&gt;Strategy RPG&lt;/a&gt; or Strategy/RPG is a &lt;a href=&quot;/title/video+game&quot;&gt;video game&lt;/a&gt;, more specifically a &lt;a href=&quot;/title/console&quot;&gt;console&lt;/a&gt; &lt;a href=&quot;/title/game&quot;&gt;game&lt;/a&gt;.  These games include aspects of both &lt;a href=&quot;/title/strategy&quot;&gt;strategy&lt;/a&gt; games and &lt;a href=&quot;/title/RPG&quot;&gt;RPG&lt;/a&gt;s.  They are also, by nature of being strategy-oriented, &lt;a href=&quot;/title/turn+based&quot;&gt;turn based&lt;/a&gt;.  2D Strategy RPGs nearly always use a &lt;a href=&quot;/title/grid&quot;&gt;grid&lt;/a&gt; based square movement scheme.  A few have used &lt;a href=&quot;/title/hexmap&quot;&gt;hexmap&lt;/a&gt;s.  3D Strategy/RPGs, &lt;a href=&quot;/title/AFAIK&quot;&gt;AFAIK&lt;/a&gt;, always use cube-based maps, ie square grids with the addition of height.  The most popluar Strategy/RPG to my knowledge is &lt;a href=&quot;/title/Final+Fantasy+Tactics&quot;&gt;Final Fantasy Tactics&lt;/a&gt; by &lt;a href=&quot;/title/Squaresoft&quot;&gt;Squaresoft&lt;/a&gt;.  A good Strategy/RPG will have a very strong &lt;a href=&quot;/title/plot&quot;&gt;plot&lt;/a&gt;, quite a few characters you can use, and interesting game mechanics.

&lt;p&gt; Here is a short &lt;a href=&quot;/title/list&quot;&gt;list&lt;/a&gt; of some Strategy/RPGs, with info.
&lt;dl&gt;
&lt;dt&gt; &lt;a href=&quot;/title/Final+Fantasy&quot;&gt;Final Fantasy&lt;/a&gt; &lt;a href=&quot;/title/Tactics&quot;&gt;Tactics&lt;/a&gt; &lt;/dt&gt;
&lt;dd&gt; 3D, very good, by &lt;a href=&quot;/title/Squaresoft&quot;&gt;Squaresoft&lt;/a&gt;, for &lt;a href=&quot;/title/PSX&quot;&gt;PSX&lt;/a&gt; &lt;/dd&gt;
&lt;dt&gt; &lt;a href=&quot;/title/Vandal+Hearts&quot;&gt;Vandal Hearts&lt;/a&gt; series &lt;/dt&gt;
&lt;dd&gt; 3D, orig. is good, 2 is very good, by &lt;a href=&quot;/title/Konami&quot;&gt;Konami&lt;/a&gt;, for &lt;a href=&quot;/title/PSX&quot;&gt;PSX&lt;/a&gt; &lt;/dd&gt;
&lt;dt&gt; &lt;a href=&quot;/title/Langrisser&quot;&gt;Langrisser&lt;/a&gt; series &lt;/dt&gt;
&lt;dd&gt; 2D, very good, by NCS/Masaya (and others), for various &lt;/dd&gt;
&lt;dt&gt;&lt;/dt&gt;&lt;/dl&gt;&amp;hellip;</content>
</entry><entry><title>langrisser (thing)</title><link rel="alternate" type="text/html" href="http://everything2.com/user/thornburg/writeups/langrisser"/><id>http://everything2.com/user/thornburg/writeups/langrisser</id><author><name>thornburg</name><uri>http://everything2.com/user/thornburg</uri></author><published>2001-11-15T22:33:49Z</published><updated>2001-11-15T22:33:49Z</updated>
<content type="html">&lt;a href=&quot;/title/Langrisser&quot;&gt;Langrisser&lt;/a&gt; is a series of &lt;a href=&quot;/title/Strategy+RPG&quot;&gt;Strategy RPG&lt;/a&gt;s in Japan, starting on the &lt;a href=&quot;/title/Sega&quot;&gt;Sega&lt;/a&gt; &lt;a href=&quot;/title/Megadrive&quot;&gt;Megadrive&lt;/a&gt; (the Japanese name of the &lt;a href=&quot;/title/Genesis&quot;&gt;Genesis&lt;/a&gt;), there are five proper Langrisser games, each simply numbered with a roman numeral, ie Langrisser III.

&lt;p&gt; The only Langrisser game to see light of day in the US was the original, which was released here as &lt;a href=&quot;/title/Warsong&quot;&gt;Warsong&lt;/a&gt;, for the Sega Genesis.

&lt;ul&gt; 
&lt;li&gt; Langrisser I and II were for the Sega Megadrive. &lt;/li&gt;
&lt;li&gt; Der Langrisser was released on &lt;a href=&quot;/title/Super+Famicom&quot;&gt;Super Famicom&lt;/a&gt; and &lt;a href=&quot;/title/PC+Engine&quot;&gt;PC Engine&lt;/a&gt; (a 'SuperCD').  I think this was the same as Langrisser II, but I could be wrong.  The PC-Engine version contained &lt;a href=&quot;/title/animation&quot;&gt;animation&lt;/a&gt;s. &lt;/li&gt;
&lt;li&gt; Langrisser III, IV, and V were for &lt;a href=&quot;/title/Sega+Saturn&quot;&gt;Sega Saturn&lt;/a&gt; &lt;/li&gt;
&lt;li&gt; Langrisser I &amp; II together form &quot;Langrisser Dramatic&quot;, for both &lt;a href=&quot;/title/Playstation&quot;&gt;Playstation&lt;/a&gt; and Sega Saturn. &lt;/li&gt;
&lt;li&gt; Langrisser III &amp; IV were also released on Sony Playstation. &lt;/li&gt;
&lt;li&gt; Langrisser IV &amp; V were also available together as a special package. &lt;/li&gt;
&lt;li&gt; Langrisser Tribuite is a special package with all 5&lt;/li&gt;&lt;/ul&gt;&amp;hellip;</content>
</entry><entry><title>Atlus (thing)</title><link rel="alternate" type="text/html" href="http://everything2.com/user/thornburg/writeups/Atlus"/><id>http://everything2.com/user/thornburg/writeups/Atlus</id><author><name>thornburg</name><uri>http://everything2.com/user/thornburg</uri></author><published>2001-11-15T19:19:33Z</published><updated>2001-11-15T19:19:33Z</updated>
<content type="html">&lt;p&gt;&lt;a href=&quot;/title/Atlus&quot;&gt;Atlus&lt;/a&gt; is a japanese &lt;a href=&quot;/title/video+game&quot;&gt;video game&lt;/a&gt; company, who also have a US branch.  Atlus Japan are the creators of the &lt;a href=&quot;/title/Shin+Megami+Tensei&quot;&gt;Shin Megami Tensei&lt;/a&gt; series, which has a cult-like following among some &lt;a href=&quot;/title/console&quot;&gt;console&lt;/a&gt;-&lt;a href=&quot;/title/RPG&quot;&gt;RPG&lt;/a&gt; fans.  They are also largely responsible for the &lt;a href=&quot;/title/Ogre+Battle&quot;&gt;Ogre Battle&lt;/a&gt; series (Ogre Battle, Tactics Ogre, Ogre Battle 64, maybe more).  Atlus USA mostly (or entirely--I'm not sure) republishes Japanese games for the US market (including translation, localization, etc).&lt;/p&gt;</content>
</entry><entry><title>persona (thing)</title><link rel="alternate" type="text/html" href="http://everything2.com/user/thornburg/writeups/persona"/><id>http://everything2.com/user/thornburg/writeups/persona</id><author><name>thornburg</name><uri>http://everything2.com/user/thornburg</uri></author><published>2001-11-15T18:56:04Z</published><updated>2001-11-15T18:56:04Z</updated>
<content type="html">&lt;a href=&quot;/title/Persona&quot;&gt;Persona&lt;/a&gt; is also a series of games by &lt;a href=&quot;/title/Atlus&quot;&gt;Atlus&lt;/a&gt;, part of the &lt;a href=&quot;/title/Shin+Megami+Tensei&quot;&gt;Shin Megami Tensei&lt;/a&gt; series, they are complex and interesting &lt;a href=&quot;/title/console&quot;&gt;console&lt;/a&gt; &lt;a href=&quot;/title/RPG&quot;&gt;RPG&lt;/a&gt;s.

&lt;p&gt; There are 2 Persona games in the US for &lt;a href=&quot;/title/Playstation&quot;&gt;Playstation&lt;/a&gt;, plus some for &lt;a href=&quot;/title/Gameboy&quot;&gt;Gameboy&lt;/a&gt; Color.  In Japan, there are 3 Persona games for Playstation:  Persona, Persona 2: Innocent Sin, and Persona 2: Eternal Punishment.  Persona 2: Innocent Sin has not yet come to the US, and &lt;a href=&quot;/title/Atlus&quot;&gt;Atlus&lt;/a&gt; USA isn't being clear on whether or not it is likely to (11/2001)

&lt;p&gt; The two Persona 2 games form a single continuous plot (although each has its own resolution), both have nearly identical gameplay, although there are some changes.  Unfortunately for US gamers, Innocent Sin is the first of the two games, so if it ever comes out here, large portions of the plot will have been spoiled for anyone who has played Eternal Punishment first.</content>
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