Everything2
Near Matches
Ignore Exact
Full Text
Everything2

imperative mood

created by Tiefling

(thing) by Tiefling (7.2 mon) (print)   ?   (I like it!) Wed May 23 2001 at 14:40:06

The imperative mood, whose name derives from the Latin word for I order, refers to sentences whose intent is to instruct the reader or listener to perform a given action. Examples:

'Shut the door, Alec; there's a draught!' (actually, only the first clause there is imperative.)
Duck!
Consider yourself at home.

As ever with moods, the mood is conveyed by a combination of the verb form employed and the structure of the sentence. Compare indicative mood and subjunctive mood.

printable version
chaos

Greek and Latin word play Digamma siesta Indicative mood
Y'know, if you log in, you can write something here, or contact authors directly on the site. Create a New User if you don't already have an account.
  Epicenter
Login
Password

password reminder
register

Everything2 Help

Cool Staff Picks
Nodes your grandpa would have liked:
The Metamorphosis
Satanic ritual abuse
Everything Quests: Film Reviews
Rasputin : A hard man to kill
Peking duck
Marijuana Myths
node
Claude Debussy
The Real Foreign Debt
Yule
Ice
Mac OS X
Irenaeus
New Writeups
anndandridge
Dorothy Dandridge(person)
PaulM
ignominity(idea)
Clarke
Multiculturalism(idea)
aneurin
Earl of Landaff(person)
Heitah
Pseudocide(idea)
XWiz
Google Knol(lede)
Mythi
July 24, 2008(personal)
locke baron
The fall of Earth(fiction)
BookReader
Fear the Cold(dream)
Pavlovna
Kathleen MacInnes(person)
stainedglass
1(fiction)
kalen
Three "T"s(idea)
octillion369
Undead(idea)
archiewood
Ico(fiction)
Heisenberg
Why I love Everything2(log)
Everything 2 is brought to you by the letter C and The Everything Development Company