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antiderivative

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(thing) by KaB0b0 (1.5 y) (print)   ?   (I like it!) 1 C! Fri Feb 15 2002 at 1:15:49

The antiderivative (or indefinite integral) is, essentially, a guess at the function from which a derivative came.

It is impossible to know the exact function due to the fact that the derivative of a constant is always 0. So, dy/dx(3x + 2) and dy/dx(3x + π) produce the same result- 3. In order to compensate, a constant of integration (usually c) is added to the antiderivative (ie: 3 + c).

Antiderivatives are helpful for finding the area under a curve (much more convenient than counting a bunch of rectangles) and rates of change among other things.

Primary methods of finding antiderivatives are as follows:

  • Memorization: Yes, some people memorize integrals. Some that are common in memorization are:
  • ∫sin(x) dx = -cos(x) + c
  • ∫cos(x) dx = sin(x) + c
  • ∫(1/cos2(x)) dx = ∫sec2(x) dx = tan(x) + c
    Among others..
  • u/du Substitution (like chunking): A value is substituted out of the integral in place of u (or any other variable) and the problem is re-written in terms of u and du (the derivative of u). When that is solved, the original value is plugged back in.
  • u/dv: A section of the problem is designated as u and the other as dv. The derivative of u (du or u') and the antiderivative of dv are calculated. Then, they are arranged as so:
    u * v - ∫ du * v

    and finally solved.
  • Triangles: When two things squared are subtracted or added, they can placed as legs (or with one as the hypotenuse) on a right triangle and reduced accordingly.


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