Everything2
Near Matches
Ignore Exact
Full Text
Everything2

Ultima VII, Part II: The Serpent Isle

created by dido

(thing) by dido (1.8 y) (print)   ?   (I like it!) Mon Jan 07 2002 at 9:29:45

Name: Ultima VII Part II: Serpent Isle
Developed by: Origin Systems
Published by: Electronic Arts
Year: 1993

Description: Seprent Isle basically takes off where Ultima VII ends, and addresses the questions left unanswered at the end of that game. The game begins as the Avatar, Iolo, Shamino, and Dupré on the trail of Batlin to the Serpent Isle, which was once part of Sosaria. There, the Avatar finds refugees of old Sosaria who refused Lord British's calls for adherence to the Eight Virtues, and remnants of a mysterious lost civilization whose secrets could be the Guardian's key to returning to Britannia.

Notables: Serpent Isle used almost exactly the same game engine as the Black Gate did (as the Exult engine can run both games without change), and only a small amount of new art and music was created for it. That means that it has all of Ultima VII's strengths in world modelling, just with a different story.

My Opinion: Far from being an inferior copy of its groundbreaking predecessor, Serpent Isle is highly compelling in its own right. Although it uses the same engine as its predecessor did and very little in the way of new media was created for it, the storyline and characters have, in my opinion, greater depth than that in the Black Gate. Together, the Black Gate and Serpent Isle both represent the highest points the Ultima series ever achieved.

Notes: The game was only produced for the PC, and because it used almost the same engine as Ultima VII (with only a few bugfixes and convenience features patched in), it can be trouble for people with modern machines to get running. Probably the largest change in the Serpent Isle game engine (apart from the paperdolling character display) was that it now incorporated a frame limiter, so a program like MoSlo is no longer required to use it on modern hardware, unlike with Ultima VII. I've seen this effect playing both games on a modern machine.

Links:

Encyclopaedia of Computer and Video Games


printable version
chaos

Pagan: Ultima VIII Ultima VII Serpent Isle Ultima IX
Iolo Exult frame limiter Shamino
Sosaria The Avatar Batlin Dupre
Warren Spector Eight Virtues Ultima world modelling
Benefits of Gaming 1688 worldbuilding August 12, 2004
Mo'Slo The Black Sword CRPG Justice
Y'know, if you log in, you can write something here, or contact authors directly on the site. Create a New User if you don't already have an account.
  Epicenter
Login
Password

password reminder
register

Everything2 Help

Cool Staff Picks
Just another sprinkling of indeterminacy
God is Dead
Markov chain
Buying a house
Zazen
Federal Marriage Amendment
Watching my kitty-cat die
What is it like to menstruate?
The everything2 distributed.net team
If I were watched alone, I'd be considered insane
Slitting your wrists
Shanghainese
pro-anorexia
Celtic Mythology
New Writeups
Ysardo
a brother to a sister(personal)
antigravpussy
your warm whispers(personal)
Clarke
Multiculturalism(idea)
aneurin
Earl of Landaff(person)
Heitah
Pseudocide(idea)
XWiz
Google Knol(lede)
Mythi
July 24, 2008(personal)
locke baron
The fall of Earth(fiction)
BookReader
Fear the Cold(dream)
Pavlovna
Kathleen MacInnes(person)
stainedglass
1(fiction)
kalen
Three "T"s(idea)
octillion369
Undead(idea)
archiewood
Ico(fiction)
Heisenberg
Why I love Everything2(log)
Everything 2 is brought to you by the letter C and The Everything Development Company